Showing posts with label Wars of the Roses. Show all posts
Showing posts with label Wars of the Roses. Show all posts

Tuesday, July 21, 2026

Historicon 2026 Part 1 - Wakefield 1460 with Test of Resolve

I ran the scenario for the Battle of Wakefield, 1460, from one of the Test of Resolve Scenario books. This is an unusual action that some modern historians think was maybe just a glorified skirmish... but if so, it had very outsized results! Briefly, Richard of York, the wealthiest noble in England, had gained control of the mentally incompetent Lancastrian King Henry VI. He lacked sufficient support to take the Crown outright, resulting in the Act of Acord, whereby Richard, himself descended from both the 2nd and 4th of  King Edward III's surviving sons, would inherit the crown upon Henry's death, bypassing the son of Henry VI and his Queen, Margaret of Anjou, the 7 year old Edward, Prince of Wales. Not surprisingly, Margaret and a number of  English nobles found the Act unacceptable, and mustered armies to contest the issue. Richard headed North to augment his forces. In the traditional version, while staying at his manor in Sandal Major, he is said to have seen a party of Yorkist foragers beset upon by some Lancastrians, ran out with his local forces to aid them, was ambushed, captured, and later executed. The ToR scenario by Tim Couper and David Knight envisions a version of those events. 

The scenario as set up in my basement a few days before Historicon.

In the center is Richard of York and his entourage... he has Lancastrian enemies to his front, right, left, and rear, with only a few allies (upper left) who may be able to aid him. 

To his right, Exeter's battle (black die frames and chips /Battle Morale Points)

To his front, Somerset's battle (Blue dice frames and chips)

Richard of York and companies. 

To his left,. Roos' battle *(red dice frames and chips)

To Ricard's left rear, a single unit of mounted Household under Richard's 2nd son, Edmund, Earl of Rutland. Arriving later will be a second Yorkist battle under Salisbury. 

The final Lancastrian force is Baron Clifford, who arrives along the road to Sandal Magna shortly after the action commences. 


Close up of our hero (?), Richard of York and his Battle (white die frames and chips). 

Version 1, Wednesday night at Historicon. My freind (and roommate for the Convention), Thomas (green shirt) graciously volunteered to play Richard, knowing that he woukld not likely end with his head still attached to his shoulders.! As it developed, we couldn't turn a Yorkist "MOVE AND MELEE"card for the longest time, whilst the Lancastrians turned many!  This lead Somerset to advance upon York, the "ambush forces of Exeter and Roos to emerge from the woods, and Clifford's battle to strike Yoprkm in the rear ere he had a chance to move even once. Yikes! By the terms of the scenario, the whole result largely turns on the fate of Richard. Richard is a "rash" commander, and MUST attack Somerset until he has engaged him, OR any of the Lancastrians emerge from the woods. Attacked from all sides, Richard ran for it, while his men, and those of Rutland and Salisbury tried to delay the pursuing Lancastrians. Richard nearly made it off the Sandal Magna table edge, which would be a draw, but then he rolled a "1" not once but twice in a row for movement. That was enough time for the Lancastrians to kill most of Richard's troops, exhausting all of his Battle Morale points. On the Battle Resolve Test, Richard's battle then broke. On the subsequent post game tests, it transpired that Richard was captured and executed the next day, more or less as we understand it happened. Huis head was displayed on a pike, adorned by crown of thorns. No wonder that brutality of "The Game of Thrones" was inspired by the Wars of the Roses!

Set up for Game 2, Friday afternoon. This time Greg K, a long time convention wargames freind, volunteered to be Richard, whilst his gaming buddies ganged up against him as Lancastrians. As hopeless as Richard's situation looks, I assured both Thomas and Greg that it WAS possible for Fichard to win outright (it happened during a playtest of the scenario during the Pandemic), but that Richard had to be very, very lucky to do so.

Aided by a Lancastrian "Flummoxed card, Richard gets three moves in a row and slams into Somerset's Battle opposite him. Greg/Richard had very hot dice and Somerset... did not. Richard eliminated all of Somerset's Battle for the cost of a single lost BMP - which he regained when Somersets' battle broke!@

With no enemy in sight (Exeter and Roos haven't been able to emerge from their respective woods yet!), except the newly arrived Clifford to his former rear,  Richard turns around and heads back towards Sandal Magna. Richard could likely escape the field at this point, so Greg asked what Richard would have done. I answered, "Why, try to ride down Clifford too, of course!" After pointing out that he could have escaped, Richard resolved to do just that!

Richard's men take on Exeter's Battle first.... 


Meanwhile, Clifford and Salisbury/Rutland entertain one another around Sandal Magna. 

Fierce combats between Richard's men and those of Exeter and Roos. 

Clifford emerges victorious over both Rutalnd and Salisbury (who falls in combat), buit has only 5 BMP's left after the scrum. 

York battles on against Exeter and Roos, slowly gaining the upper hand against both!@

The Lancastrian battles are both melting away, until...

and then there were none! 

Clifford comes for Richard; both have 3 units and 5 BMP's left, but Richard's men are of better quality. They are, however,, "damned tired", having defeat not one, not two, but three enemy Battles already. 

Clifford and York go head to head to determine who will emerge the Victor!

York doesn't lose a single round of melee; Clifford is eliminated, and Richard and his companies are the Last Men Standing. It transpires that Somerset, Roos, Clifford, and Exeter are all either killed on the battlefield, or captured and then executed. Rutland survives unharmed, and Salisbury is wounded but later recovers. All hail Richard of York, the Once and Future King of all England!

What a blast this game was (and a tour de force of card sequence and die rolling by Greg/York). Not a game that any involved will soon forget. Thanks to all the players!

Monday, April 14, 2025

1st Battle of St. Albans, May 22, 1455 at HAVOC

 

After sharing the complimentary breakfast for overnight guests with Chris Parker, I set up the table for my Sunday morning Wars of the Roses game. Left to right, as best I recall are Andrew (plaid coat) as Richard Neville, Earl of Warwick (Yorkist, red dice frames); Eric as Richard, Earl of Salisbury (Yorkist, grey), Steven as Clifford and Percy (Lancastrian, brown and yellow)), Devin as Buckingham, Somerset, and King Henry VI (Lancastrian, Blue and orange), and finally Robin as Richard, Duke of York (Yorkist, white). 

Warwick advances on the Town, and it doesn't take long for Salisbury to advance along he road through then town as well. The rules used were Test of  Resolve, by my friends, Tim Couper and David Knight in the UK. 

Warwick has taken one of the buildings, and Salsbury is making his stake at the entrance to the main square of the town as well; York's men are advancing at the top of the picture. Warwick and York both had longbow units, and made good use of them, while there were none on the Lancastrian side!

Warwick is making good progress clearing out the Lancastrian defenders; he ignored several chances to "find the gap", as it seemed to be of no advantage in the circumstances. 

The Yorkist enter the square, only to se the unfolded Royal Banner of King Henry VI! The first 3 units in a row desert, unwilling to oppose the crowned King of England! (They needed a score of 8+ on a D12 to pass; once the first unit passes, no further checks are requiured).  . 

Longbowmen shoot at Clifford and his men, as well as the King and his bodyguard! 

Tough fighting in the Town Square between Warwick and Clifford. With some lucky D12 rolls, Warwick is defeated and his Battle departs, whereupon the sole remaining Yorkist unit decides to depart as well. The Lancastrians are victorious...barely! Most of the commanders on both sides were injured in battle. 

As usual for Test of Resolve, their fates were determined by some die rolls after the conclusion of the battle (which took 2 hours to play, in typical ToR fashion).


LANCASTRIANS

King Edward VI - survived, remained figurehead King
Somerset - escaped, wounded
Buckingham - escaped, wounded.
Percy - died on the Battlefield
Clifford - survived

 
YORKISTS

Warwick  - died on the Battlefield
Salisbury - escaped
Richard, Duke of York - died on the Battlefield


A few more shots of games at HAVOC gleaned from posting by others:


From Friday night:  Battle of Hobkirks Hill;  AWI with Rebels & Patriots - Chris Parker

Rebels & Patriots 28mm | Shortly after the British defeat at Cowpens and Guilford Courthouse Nathanael Greene engages a small force of British regulars and partisan's including hospital invalids under Lord Rawdon. If Greene can defeat them he could compel the British forces to abandon their outposts across South Carolina and fallback to Charleston leaving the state to the rebels.




Fallschirmjäger descent on Heraklion Airfield

It is May 20th 1941. The German 1st Fallschirmjäger Regiment attempt a parachute assault to capture the Creten Heraklion Airfield. The British 2nd Black Watch Infantry Battalion defense is the only ground force that standing in their way. This is a Skirmish scenario combat game using a combination of Rules from “Skirmish Campaigns” and Bolt Action 28mm miniatures.




Battle of Heraclea 280 BC with To the Strongest!  - Dave Soucy

Pyrrhus of Epirus has arrived in Magna Grecia to assist the Tarentines and other Greek colonies in southern Italy. He sets forth from Tarentum and finds the Roman army under Consul Publius Laevinius along the Sirisin River. The first clash of Legion vs Phalanx is on. Pyrrhus has a surprise for the Romans. Elephants. 


The Warriors (1979) - Maureen Reddington-Wilde

Warriors, come out to playyy-ay! These are the armies of the night: the Furies, the Boppers, the High Hats, the Lizzies, the Turnbull ACs, the Gramercy Riffs, and the Warriors; the Orphans aren't even in the network, but they rumble anyway. The truce is off — tonight the gangs converge at Broadway Junction to settle old scores and bop to the top in the streets of New York. Can you dig it?


Evidently based upon the movie of the same name, released in, well, 1979!

Street gangs and mayhem

This game was clearly a blast for those who played,

 and won "The Dave" award for best game of the convention. 

Cast of characters.

Friday, April 4, 2025

All ready for HAVOC tomorrow

I will be running two games at HAVOC in Marlborough, MA this weekend.

In reverse order, I will run the First  Battle of  St. Albans form the Wars of the Roses Sunday at 10 AM. 

Table set up. 

All but one of the buildings are from the Lodestone Kickstarter of a number of years ago. 

The empty space surrounded by the buildings is the Town Square. 

With the troops added - in the foreground is York's advance upon the Town.

The defenders under Clifford, Buckingham, Percy, and Somerset.

Warwick, "the Kingmaker" is in the foreground, looking for the Gap!

Finally, approaching from the near side, is Salisbury.

Saturday at 7:30 PM is  Wellington's Waterloo with the Square Eagles rules. Hougomont is seen on the left of the Anglo-Allied ridge, with La Haye Sainte towards the center. 

Papelotte Farm is on the left of the Allied position, with La Belle Alliance seen off in the distance. 

The table with the troops added!

The long view. 

View from the Allied left. 

Now with the hit markers added, color coded by command. 

View from behind the French position. 

"It was a near run thing!" The French must either take both Hougomont and La Haye Sainte, or reduce the Allied army by 60% in 15 turns; failing that, Blucher arrives, and Napoleon is defeated!
Map of the Battlefield.


This year I am actually playing in two games on Saturday, both using a form of  the Lion Rampant rules. First is "A New View of the Battle of Crecy", by my freind, Mark T, at 9 AM, and then The Battle of Tinchebray at 2 PM. I have to leave by 6:30 AM at the latest to make it there in time for game one.