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Tuesday, June 11, 2024
Project Waterloo: Dutch Line Infantry, 1815
Saturday, June 8, 2024
Project Waterloo: 2nd Nassau (Nassau-Usingen) Light Infantry Regiment
The twin Duchies of Nassau (much reorganized after losing territory to France and the new Grand Duchy of Berg) joined the confederation of the Rhine in 1806.
Thursday, June 6, 2024
Project Waterloo: Order of Battle
Using the previously referenced “English Waterloo” hex scenario for Blucher as a guide,
the following are needed:
French Army:
2 Legere: 7 hits
13 Ligne: 6 hits
2 Cuirassier: 7 hits, shock
5 other Line Cavalry (Hussar/Dragoon/Lancer/Chasseur): 6 hits
2 Guard Light Cavalry: 7 hits, shock
1 Guard Heavy Cavalry, 8 hits, Shock
2 Guard Infantry, 8 hits, shock
1 Guard Artillery
1 Line Heavy Artillery
The French troops are no problem; I have far more than these!
Leaders: Napoleon, Ney, Reille, D’Erlon, Kellerman, Milhaud
As the game will have three players a side, these have to change, along with the command structure.
Thus Napoleon and Ney will share Army command; each turn the French player will have to decide
which one to use; each will come with their own characteristics.
The three player commands will be Reille, D’Erlon, and Lobau. In the interest of the game, the troops
will be pretty evenly divided amongst the three commands, with La Garde in Reserve.
Napoleon, Army C-in-C
Ney, Alternate C-in-C
Reille
1 Light Infantry 7 hits
5 Line Infantry 6 hits
Heavy Artillery 6 hits
3 Light Cavalry 6 hits
Lobau
1 Light Infantry 7 hits
3 Line Infantry 6 hits
1 Guard Artillery 7 hits +1 die when shooting
2 Guard Infantry 8 hits
2 Guard Light Cavalry 7 hits; shock
Guard Heavy Cavalry 8 hits; shock
D'Erlon
1 Light Infantry 7 hits
6 Line Infantry 6 hits
2 Light Cavalry 6 hits
2 Heavy Cavalry 7 hits; shock
Anglo Allied Army:
3 Nassau Line: 5 hits
1 Dutch-Belgian Line: 5 hits Conscript
3 Hanoverian Infantry: 5 hits Conscript
2 Brunswick Infantry: 5 hits
5 British Line: 6 hits Firepower, Steady
2 British Light: 7 hits Firepower, Steady
2 British Guard: 7 hits, Firepower, Steady, Shock
1 Brunswick Cavalry: 6 hits
3 Dutch-Belgian Cavalry: 5 hits Reluctant
4 British Light Cavalry: 6 hits, Shock, Impetuous
2 British Heavy Cavalry: 7 hits, Shock, Impetuous
Leaders: Wellington, Picton, Orange, Buttlar, Collert, Uxbridge
Like the French, I have more than enough British for the game already. I also have more than
enough Brunswickers (MInifigs painted 3 decades ago). I have a single Nassau regiment, and
no Dutch-Belgians or Hanoverians.
In contemplating the situation, I decided to get a second unit of Nassau troops (There were
2 Nassau regiments in the Confederation of the Rhine anyway, so they will be useful
elsewhere as well). Rather than get a 3rd Nassau infantry, I decided to get one each of Dutch
and Belgian infantry for variety. These troops are only of use for the 100 days campaign.
I didn’t want to get 3 units of very limited use cavalry, so British Light Dragoons in shako
will have to stand in for them. OK, that works, I have 4 such units and only need 3.
The Hanoverians posed the biggest problem; I didn’t want to paint up 3 more units of very
limited use troops! In considering the situation,. It occurred to me that I could use the
(very nicely painted) Minifigs British Line infantry I purchased from Jamie W. at Historicon
about 25 years ago, and could even give them Hanoverian militia flags! I have 66 such
figures plus 2 mounted officers; with adding a few spare Old Glory command figures that
would make 4 units, and I could even retain the original flags on their own command stands,
in case I want to use them as British again. OK, Hanoverian dilemma solved with zero added
expanse and perhaps some minimal added painting.
As for Leaders, it will be Wellington as C-in-C, Picton, Hill, and Prince Wilhelm of Orange.
Once again there will be some special characteristics for them. All I will need to paint up
there will be Prince Wilhelm.
Wellington
Picton
2 Dutch-Belgian Infantry - 5 hits (Conscript)
1 Nassau Line Infantry - 5 hits
2 British Line Infantry - 6 hits
1 Hanoverian Line - 5 hits (Conscript)
3 Dutch-Belgian cavalry 5 hits; reluctant
Hill
1 British Guard Infantry 7 hits; shock
1 British Light Infantry 7 hits
3 British Line Infantry 7 hits
4 British Light Cavalry 6 hits; shock, impetuous
Prince of Orange-Nassau
1 British Guard - 7 hits; shock
1 British Light (Rifle) extended range 1 D6 at 3 boxes
1 British Line Infantry 6 hits
2 Hanoverian Line - 5 hits (Conscript)
2 Brunswick Line - 5 hits
2 British Heavy Cavalry; shock; impetuous
1 Brunswick Cavalry
An order was thus fired off to Perry Miniatures last month for the necessary troops (some of
the DB units I wanted were out of stock, but others were readily substituted, and they arrived
across the pond in record time.
Painting information was needed for some of these new troops. Fortunately. I have pretty much
bought every Osprey Napoleonic uniform title I can find, so I already had these:
Sunday, June 2, 2024
Project Waterloo: The buildings
As referenced in the first post of this series, 28 or even 15mm budlings would not work for this game, so I wound up using 10mm "Batlescale" models from Total Battle Miniatures in the U.K. Like my beloved 28 mm buildings by Hovels, these use a sort of forced perspective the preserves the overall look of the building while deceasing its footprint on the gaming table.
Hougoumont
All very nice, but I am, quite content with my own versions!




















































