Last month I covered the background for developing my "based upon the Battle of Dresden, 1813" scenario. It did seem to me that the number of Allied troops was rather high. On re-reading my source materials, I discovered that part of the reason for that was that only a small part of Klenau's corps ever made it to the battlefield. Eliminating the surplus Austrian troops reduced the imbalance in the forces considerably. I also left out Teste's small Division on the French side. so adding a few more infantry units there helped, too. It took me much longer than I expected to put this one together, especially having done it once before with Grand Piquet. Work demands, an annoying cold, and the approaching wedding of The Princess Imperial in August all combined to delay the project considerably!
The basic idea behind adapting the scenario is to have 5 commands on the Allied side - 2 Austrian, 1 Russian, 1 Prussian, and the Allied reserves. This involved chiefly increasing the number of Russian troops and decreasing the numbers of the Austrians, and reshuffling some Russian troops from the reserves. On the French side, the Dresden Garrison is added to some of the French line corps, and the Imperial Guard troops shuffled around a bit (and I have substituted the Wurttemburg Guides for the Berg Lancers, which i don't have. Thus purists should work off the earlier OOB (with the above corrections) and not this one! This scenario was developed for use with Field of Battle, 2nd edition, by Brent Oman. A description of the rules is found here on this blog. See the prior post for the troop and ground scale, etc.
Deployment map for the Dresden scenario (terrain map is at the end of this post)
(123 units total: 79 Infantry, 27 cavalry, 19 Artillery)
AVERAGE Sequence Deck
Ignatz Gyulai (Austrian) LD8
(19 Infantry, 5 Cavalry, 3 Artillery) - 27 Morale Points
(19 Infantry, 5 Cavalry, 3 Artillery) - 27 Morale Points
1st Light Division - Crenneville LD10
3 Grenz DD4 CD10
1 Chevauleger DD6 CD 10
1st Line Division - Weissenwolf LD10
6 Austrian Line DD6 CD 10
1 6# Battery DD6 CD 12
2nd Line Division - A. Liechtenstein LD 8
6 Austrian Line DD6 CD 10
1 6# Battery DD6 CD 12
2nd (Heavy) Cavalry Division - Lederer LD 8
2 Austrian Dragoons DD6 CD 12
2nd Light Division - Mesko LD 10
1 Grenz DD4 CD10
3 Austrian Line DD6 CD 10
1 Hussar DD 8 CD 12
1 Cuirassier DD 8 CD 12+1
Corps Artillery Reserve
1 12# Battery DD6 CD 12+1
Corps Artillery Reserve
1 12# Battery DD6 CD 12+1
Hessen Homburg (Austrian) LD 10
(20 Infantry, 5 Cavalry, 4 Artillery) - 29 Morale Points
Light Division - Moritz Liechtenstein LD 10
1 Jager DD8 CD10
1 Grenz DD4 CD10
1 Cheavu Leger DD6 CD 10
1 6# Cavalry Battery DD6 CD 12
1st Line Division - Colloredo LD 8
5 Austrian Line DD6 CD 10
1 6# Foot Battery DD6 CD 12
2nd Line Division - Bianchi LD 10
5 Hungarian Line DD6 CD 8
1 6# Foot Battery DD6 CD 12
3rd Line Division - Civalart LD 8
5 Austrian Line DD6 CD 10
1 6# Foot Battery DD6 CD 12
1st Reserve Division - Chasteler LD 10
3 Austrian Grenadiers DD 8 CD 12
1st (Heavy) Cavalry Division - Nostitz LD 12
2 Austrian Cuirassier DD 8 CD 12+1
3rd (Light) Cavalry Division - Schneller LD 8
1 Chevauleger DD6 CD 10
1 Hussar DD 8 CD 12
(17 Infantry, 4 Cavalry, 4 Artillery) - 25 Morale Points
Advanced Guard - Roth LD 8
2 Russian Jager DD8 CD 10
4 Russian Line DD8 CD 8
1 6# Battery DD6 CD 12
1st Corps - Gortcachov LD 10
2 Russian Jager DD8 CD 10
4 Russian Line DD8 CD 8
1 Russian Opolochenie DD4 CD8
4 Russian Line DD8 CD 8
1 Russian Opolochenie DD4 CD8
1 6# Battery DD6 CD 12
3rd (Grenadier) Corps - Raevsky LD 12
4 Russian Grenadiers DD 8 CD 12
1 Russian 6# Battery DD6 CD 12
Cavalry Division - Duka LD 10
Cavalry Division - Duka LD 10
1 Cossack DD4 CD8
1Hussar DD8 CD 10
1Dragoon DD6 CD 12
1 Uhlan DD6 CD 10
Corps Artillery
1 12# Battery DD6 CD 12+1
1Hussar DD8 CD 10
1Dragoon DD6 CD 12
1 Uhlan DD6 CD 10
Corps Artillery
1 12# Battery DD6 CD 12+1
Kleist (2nd Prussian Corps) LD 12
(16 Infantry, 6 Cavalry, 4 Artillery) - 26 Morale Points
9th/10th Brigades - Von Klux/Pirch I LD 10
2 Prussian Line DD6 CD 12
2 Prussian Reserve DD6 CD 10
2 Prussian Landwehr DD4 CD10
1 Schutzen DD8 CD12
1 6# Foot Artillery DD6 CD 12
1 Landwehr Cavalry DD6 CD 8
11th/12th Brigades Ziethen/Pr. August von Preussen LD 10
3 Prussian Line DD6 CD 12
3 Prussian Reserve DD6 CD 10
3 Prussian Landwehr DD4 CD10
1 6# Foot Battery DD6 CD 12
1 Hussar DD8 CD10
Cavalry Reserve - Von Roder LD 8
1 Prussian Cuirassier DD 8 CD 12
2 Dragoon DD6 CD 12
1 Landwehr Cavalry DD6 CD8
6# Horse Battery DD6 CD 12
Reserve Artillery
1 12# Foot Battery DD6 CD 12+1
Russian/Prussian Reserves Grand Duke Constantine LD 10
(7 Infantry, 7 Cavalry, 5 Artillery) - 19 Morale Points
5th (Guard) Infantry Corps Miloradovich LD 8
4 Russian Guards DD10, CD 12+1
1 Prussian Guards DD10, CD 12+1
2 Russian Guard Jager DD10, CD 12
1st Cuirassier Division - Depreradovich LD 8
2 Guard Cuirassier DD10, CD 12+1
1 6# Guard Horse Artillery DD 8 CD 12+1
2nd/3rd Cuirassier Division Kretov LD 8
2 Cuirassiers DD 8 CD 12
Guard Light Cavalry Division - Chevich LD10
1 Guard Hussar DD10, CD 12
1 Guard Dragoon DD10, CD 12
Prussian Guard Cavalry - Von Werder LD 8
1 Guard Cuirassier DD10, CD 12+1
1 6# Guard Horse Artillery DD 8 CD 12+1
Army Artillery Reserve - Hune LD 10
1 Guard 12 # (Russian) DD 8 CD 12+2
2 6# Horse Batteries (Russian) DD6 CD 12
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FRENCH: Emperor Napoleon I LD 12+1
(114 Units total: 62 Infantry, 29 Cavalry, 23 Artillery) 10 Reserve Morale Points
EXCEPTIONAL Sequence Deck
(114 Units total: 62 Infantry, 29 Cavalry, 23 Artillery) 10 Reserve Morale Points
EXCEPTIONAL Sequence Deck
Part Imperial Guard - Marechal Mortier LD 10
(11 Infantry, 5 Cavalry, 3 Artillery) - 19 Morale Points
2nd Young Guard Division - Barrois LD 12
2 Flanquers DD8 CD12
3 Voltigeurs DD8 CD 10
1 6# Young Guard Battery DD 8 CD 12
3rd Young Guard Division - Delaborde LD 10
3 Voltigeurs DD8 CD 10
1 6# Young Guard Battery DD 8 CD 12
4th Young Guard Division - Rouget LD 12
3 Tirailleurs DD8 CD 10
1 6# Young Guard Battery DD 8 CD 12
1st Guard Cavalry Division - Ornano LD 12
Wurttemburg Guides DD8 CD 12
1 Dutch Lancers DD10 CD 12
2nd Guard Cavalry Division - Lefebvre-Desounettes LD 12+1
1 Polish Lancers DD10 CD 12+1
2 Guard Chasseurs a Cheval/Mamelukes DD10 CD 12+1
Part Imperial Guard - Marechal Ney LD 12
(9 Infantry, 3 Cavalry, 6 Artillery) - 18 Morale Points
1st (Old Guard) Division - Friant LD 12+1
1st (Old Guard) Division - Friant LD 12+1
2 Grenadiers a Pied DD10 CD 12+1
2 Chasseurs a Pied DD10 CD 12+1
Guard 6# Foot Battery DD10 CD 12+1
1st Young Guard Division - Dumostier LD 12
Fusiliers- Grenadierts DD10 CD 12
Fusiliers-Chasseurs DD10 CD 12
3 Voltigeurs DD8 CD 10
Young Guard 6# Battery DD 8 CD 12
3rd Division - Walther LD 12
Grenadiers a Cheval DD10 CD 12+1
Guard Dragoons DD10 CD 12
Guards d' Honneur DD8 CD 12
Guard 6# Horse Artillery DD10 CD 12+2
Guard Artillery Reserve - Senarmont LD 12+1
Guard 12# Battery DD10 CD 12+2
Guard 6# Horse Battery DD10, CD 12+2
Young Guard 6# Foot Battery DD 8 CD 12
II Corps - Marechal Victor LD 12
(14 Infantry, 3 Cavalry, 4 Artillery) - 21 Morale Points
(14 Infantry, 3 Cavalry, 4 Artillery) - 21 Morale Points
4th Division - Dubreton LD 10
1 Legere DD6 CD 12
3 Line DD6 CD 10
1 6# Foot Battery DD6 CD 12
5th Division - Dufour LD 12
1 Legere DD6 CD 12
3 Line DD6 CD 10
3 Line DD6 CD 10
6# Foot Battery DD6 CD 12
6th Division - Vial LD 10
1 Legere DD6 CD 12
3 Line DD6 CD 10
1 6# Foot Battery DD6 CD 12
23rd Division - Teste LD 12
2 Line DD6 CD 10
23rd Division - Teste LD 12
2 Line DD6 CD 10
V Cavalry Corps - L'Hertier LD 10
2 French Dragoon DD6 CD 12
1 Chasseur a Cheval DD4 CD10
1 6# Horse Battery DD 8 CD 12+1
IV Corps - Marechal Marmont LD 12
(16 I, 1 Cavalry, 4 Artillery) - 21 Morale Points
20th Division - Compans LD 12+1
1 Legere DD6 CD 12
1 Line DD6 CD 10
2 Infanterie de la Marine DD8 CD 10
1 6# Battery DD6 CD 12
22nd Division - Frederichs LD 10
1 Legere DD6 CD 12
3 Line DD6 CD 10
1 6# Battery DD6 CD 12
1 6# Battery DD6 CD 12
21st Division - Lagrange LD 12
1 Legere DD6 CD 12
2 Infanterie de la Marin DD8 CD 10
1 Regt Joseph-Napoleon DD4 CD10
Dresden Garrison - Bernard LD 8
1 Westphalian Light Infantry DD6 CD 10
2 Westphalian Line Infantry DD4 CD8
1 Saxon Footguards DD8 CD 12
1 Saxon 6# Battery DD6 CD 10
Dresden Garrison - Bernard LD 8
1 Westphalian Light Infantry DD6 CD 10
2 Westphalian Line Infantry DD4 CD8
1 Saxon Footguards DD8 CD 12
1 Saxon 6# Battery DD6 CD 10
25th Light Cavalry Brigade LD 10
Saxon Chevau-Legers DD6 CD 10
Corps Artillery Reserve
1 12# Foot Battery DD6 CD 12+1
XIV Corps - Marechal St. Cyr LD 12+1
(12 Infantry, 5 Cavalry, 4 Artillery) - 21 Morale Points
43rd Division - Claparede LD 12
1 Legere DD6 CD 12
3 Line DD6 CD 10
1 6# Foot Battery DD6 CD 12
44th Division - Bertheneze LD 12+1
3 Line DD6 CD 10
1 6# Foot Battery DD6 CD 12
45th Division - Razout LD 12
1 Legere DD6 CD 12
3 Line DD6 CD 10
1 6# Foot Battery DD6 CD 12
Corps Reserves - Pajol LD 12
1 Hussar DD6 CD 10
1 Italian Chasseur DD4 CD 8
1 6# Horse Artillery DD 8 CD 12+1
V Cavalry Corps - L'Hertier LD 8
2 French Dragoon DD 6 CD 12
1 Chasseur a Cheval DD4 CD10
1 6# Horse Battery DD 8 CD 12+1
I Cavalry Corps - Marechal Murat LD 12+1
(12 cavalry, 2 Artillery ) - 14 Morale Points
3rd Light Cavalry Division - Chastel LD 10
3 Chasseurs a Cheval DD4 CD 10
1st Heavy Cavalry Division - Bordesoule LD 10
3 French Cuirassier DD8 CD 12
1 Saxon Cuirassier DD 8 CD 12+1
3rd Heavy Cavalry Division - Doumerc LD 10
1 Cuirassier CD 8 DD 12
1 Italian Dragoon DD6 CD 10
3 French Dragoon DD6 CD 12
Corps Artillery
2 6# Horse Batteries DD 8 CD 12+1
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SCENARIO RULES:
1) Weather
The second day of Dresden featured very heavy rain, often making musket fire almost impossible.I will handle this by adding a couple of Weather cards in each side's sequence deck. There is no impetus cost to turn this card. The game will start with Light Rain. Upon each appearance of a Weather Card, the side turning the car rolls a D6. On a roll of 1, the rain decreases a step. On a roll of 2 or 3, there is no change. On a roll or 4, 5, or 6, the rain increases a step. The levels and effects are as follows:Overcast - use the usual rules
Light Rain - all Infantry Fire is Down 1
Heavy Rain - all Infantry Fire is Down 2, Infantry and Artillery are Down 1 in melee.
Downpour - No infantry fire allowed, all Infantry and Artillery are Down 2 in melee.
Infantry in buildings (but not the Gross Garten) are exempt from the above penalties.
2) Allied Command Problems
While the Austrians had the bulk of the troops and Schwarzenberg was acting as Army Commander, the presence of both Czar Alexander and King Frederick-Wilhelm on the battlefield meant that Allied generals that disagreed with order from Army HQ could and did feel free to appeal to their sovereign to over-ride them. To reflect this, on each Allied Leadership Card, roll a D6; on a 1,2, or 3, Schwarzenberg is in command; on a 4,5,6 The Sovereigns have effectively taken command - use the appropriate Leadership Die type (D10 for Schwarzenberg, D8 for the Sovereigns) until the next Allied Leadership card is turned. The Allies use an Average Sequence Deck.3) French Command Strengths
Napoleon was clearly the best general on the field this day. While I have assigned them to Corps for game purposes, Murat functioned as Left Wing Commander, and Ney as Right Wing commander, and they seemed to function fairly well in these roles. Napoleon gets the D12+1 LD rating and a Superior Sequence Deck. In addition, Napoleon gets 10 Morale Points as a "reserve". He can transfer any or all of these to any command(s) of his choice on each French Leadership card.4) Corps Morale
On each appearance of the friendly Army Morale Check Card, any Corps with zero Morale points must check Morale as per the Army Morale Check rules. If they fail, they will start retreating towards and off their nearest friendly baseline at full speed at the next available opportunity, and may not initiate melee or regain Morale Points. All units in the Corps are permanently Out of Command, and any units that were Out of Command at the time the check was failed are removed from play immediately.If the side turning the Army Morale Check card then has more Corps that have failed Corps Morale than the enemy, then a standard Army Morale Check roll must then be made for that army.
5) The Bridge over the the River Weisseritz
The Weisseritz is unfordable, and can only be crossed at the bridge at Plauen, or, for the French, at the Bridges in Dresden. To use the bridges, a Command must use one Move one segment off the table (exiting within 8" of the point where the Weisseritz runs of the table towards the Elbe), and and then another Move segment back onto the table, returning withing 8" of the same point (on the other side of the river, of course).
The other streams are all Class II terrain. The Buildings are all Class II Terrain, except the Gross Garten which is Class III. All the Hills are class II terrain as is the woods.
Dresden is a really BIG battle fought into a confined space. I played, some years ago, a Scenario based upon the first day and using Napoleon's Battles. http://www.rafaelpardoalmudi.com/NBdresden_1.html
ReplyDeleteIt was a French Strategic Victory
Regards
Rafa
A French victory on Day one, where St Cyr is holding on for dear life while he awaits the arrival of Napoleon and reinforcements, is quite an event!
DeleteLooks like a big one, Roger has the Berg Lancers, perhaps if you ask nicely?
ReplyDeleteI shall have to make inquiries, then! :-)
DeleteVery nice scenario. I always like to see "Allied Command Problems" in the scenario notes.
ReplyDeleteWell they certainly came into play here!
DeleteThe map probably has the Weieseritz a bit too far to the North in the interest of a better game - it should probably exit the allied and French sides of the table another 1.5 to 2 feet to the left to be more strictly accurate.
Only two weeks until the big game Peter. It's gonna be a ripper and I can hardly wait to see your photos and read the report(s)!
ReplyDeleteYep, once I finish painting up the last Prussian Reserve Infantry it's time to get it all packed up for the long drive to Fredericksburg!
Delete