Monday, July 21, 2025

Historicon 2025, Wednesday - Bosworth Field and a few tables

On to some actual Historicon coverage! 



I ran my Battle of Bosworth Field, May 4, 1471 game on Wednesday evening at 7 PM; player clockwise are James, Ted, Benjamin, Ben, and dad Geoff, and old freind  John Mumby from Colorado. James played the Stanleys on the Hill, Ted played Oxford, Benjamin played Chandee and the Tudor ambush forces, Ben played Norfolk, Geoff played Richard II, and John played the late arriving Northumberland.
Test of Resolve rules; May the Fourth be with you... or at least, the Stanleys!

The action was fast and furious, so I forgot to take very many pictures. Oxford and Norfolk exchanged bow and cannon fire for some time, which was surprisingly effective, before finally closing in melee, with Richard III's command in close support. This lead to the Stanleys, who had been called top support both leaders, entering the fray on behalf of the Tudor's. By this time, Oxford;s battle was destroyed, and Ted was reduced to playing as Henry Tudor and his small bodyguard. 

The Yorkists had little time to celebrate before Chandee's attack upon the Yorkist right hit home. After some tense moments, this lead to the capture of Richard III. Abou the same time, Northumberland finally made his arrival in support of Richard III.  He clashed with the Stanleys, coming off pretty consistently worse, and decided that discretion was the better part of valor, leaving the field to Henry Tudor and his supporters. After the battle, Richard III was summarily executed by the Tudors. The Yorkist cause was lost!

While I had just starting to set up the game, Bob Varga and his freind asked if I would mind shifting to an adjacent empty table, as they wanted to set up their Thursday AM Game. Being a gentleman, I acceded, and they helped me move my things to the new table. Their game is above, so you can see why they wanted to set it up in advance. "The Anthill". From the PEL: WWI - by late 1914 early 1915 has become a stalemate the trench fighting between them has evolved into acts of futility for yards of the “No Man's Land” battlefield. The ANT HILL is my fictional account of such an encounter against a formidable German trench system.

Set up for Jim Purky's 3 Punic Wars 54 mm games, one each Thursday, Friday, and Saturday. The first was Hannibal! with  (? his own)  Sand and Sandals rules. 


Some close ups of  the troops.

and more.

and a few more.

Pterosaurs?

Pterosaurs!

Airships!

Action of 5th November, 1813, off Toulon. 

Frattspiel Waterloo 210 being set up - 10mm figures, run twice a day for 5 hrs on Thursday, Friday, and Saturday.



Close up of Jim's Roman town. 

A final return to the Punic Wars for Wednesday evening.

Sunday, July 20, 2025

Back from Historicon!

 Had a great time as usual; ran 4 different games (one in near total darkness!), played in three, didn't buy too much and nothing unplanned. Left Lancaster fairly early this AM (8:15) and was home by 1 PM.

Unloaded everything from the car tonight; it usually takes me few weeks to sort it all out and put everything back in order and in place!

Plenty more Historicon posts to come over the next few weeks...


Sunday, July 13, 2025

Sea Peoples Invade Egypt!

 This is the test layout for my game to be run at Historicon later this week. 

Overview from the Egyptian side

Long view, Sea Peoples left, Egyptians to the right of the picture. Rules are To the Strongest!

SEA PEOPLES


CMD

Description

Save

Spec/Ammo

Pts

VMs

1

General, attach, mounted, Heroic

3+

Replay 

5

2

1

Light Chariots, Bow

8+

4

5

1

1

Light Chariots, Bow

8+

4

5

1

1

Light Chariots, Bow

8+

4

5

1

1

Light Chariots, Bow

8+

4

5

1

1

Hvy Char, Lance, Raw extra bow

7+

3

11

2

1

Hero


Replay

1


1

Command Cost, Medals



37

8



CMD

Description

Save

Spec/Ammo

Pts

VMs

2

General, attached

2+

Replay 

4

2

2

Peleset Javelinmen

7+

2

7

2

2

Peleset Javelinmen

7+

2

7

2

2

Peleset Bowmen

8+

6

7

2

2

Peleset LI archers

8+

3

4

1

2

Hero


Replay

1


3

Command Cost, Medals



30

9




CMD

Description

Save

Spec/Ammo

Pts

VMs

3

General, attached

2+

Replay 

4

2

3

Peleset Javelinmen

7+

2

7

2

3

Peleset Javelinmen

7+

2

7

2

3

Peleset Bowmen

8+

6

7

2

3

Pelset LI Javelinemen

7+

2

4

1

3

Pelset LI Javelinemen

7+

2

4

1

3

Hero


Replay

1


3

Camp



1

3

3

Command Cost, Medals



35

13




CMD

Description

Save

Spec/Ammo

Pts

VMs

4

General, attach, mounted, Heroic

3+

Replay 

5

2

4

Light Chariots, Javelin

7+

3

5

1

4

Light Chariots, Javelin

7+

3

5

1

4

Light Chariots, Javelin

7+

3

5

1

4

Light Chariots, Javelin

7+

3

5

1

4

Hvy Char, Lance, Raw  extra Bow

7+

3

11

2

4

Hvy Char, Lance, Raw extra Bow

7+

3

11

2

4

Hero


Replay

1


4

Command Cost, Medals



48

10




CMD

Description

Save

Spec/Ammo

Pts

VMs

5

General, attached

2+

Replay 

4

2

5

Sardanna Warriors (deep) - Hero

7+


10

3

5

Sardanna Warriors (deep) - Hero

7+


10

3

5

Sherdan Javelinmen

7+

2

7

2

5

LI Bow/Sling

8+

3

4

1

5

LI Javelin

7+

2

4

1

5

Hero


Replay

1


5

Camp



1

3

5

Command Cost, Medals



41

15



CMD

Description

Save

Spec/Ammo

Pts

VMs

6

General, attached

3+

Replay 

4

2

6

Sardanna Warriors (deep) - Hero

7+


10

3

6

Sardanna Warriors (deep) - Hero

7+


10

3

6

Sherdan Javelinmen

7+

2

7

2

6

LI Bow/Sling

8+

3

4

1

6

LI Javelin

7+

2

4

1

6

Hero


Replay

1


6

Command Cost, Medals



40

12



CMD

Description

Save

Spec/Ammo

Pts

VMs

7

General, attached

3+

Replay 

4

2

7

Sardanna Warriors (deep) - Hero

7+


10

3

7

Sardanna Warriors (deep) - Hero

7+


10

3

7

Peleset Javelinmen

7+

2

7

2

7

LI Bow/Sling

8+

3

4

1

7

LI Javelin

7+

2

4

1

7

Hero


Replay

1


7

Command Cost, Medals



40

12



CMD

Description- Libyan Allies

Save

Spec/Ammo

Pts

VMs

8

General, attached

3+

Replay 

4

2

8

Libyan Medium Javelinmen

7+

2

7

2

8

Libyan Medium  Bowmen

8+

6

7

2

8

LI Javelin, Raw

8+

1

3

1

8

LI Javelin, Raw

8+

1

3

1

8

Hero


Replay

1


8

Command Cost, Medals



29

8




Medals 87 / 3 = 29

Points 300

Reserve Ammo 33



Sea Peoples far right is composed of Libyan allies. 

Warriors and supports

More Warriors and supports

And still more, preparing to loot the Temple of Horus. Is that safe? 

The Sea Peoples have concentrated their Chariotry on the other side of de Nile. 

PeleseT Javelinmen and Bowmen. 

More Peleset foot. 

Peleset Chariotry. 


EGYPTIANS 


Division Amun


CMD

Description

Save

Spec/Ammo

Pts

VMs

1A

Att General Chariot Heroic 

3+

Replay

5

2

1A

Light Chariots, Bow

8+

3

5

1

1A

Light Chariots, Bow

8+

3

5

1

1A

Light Chariots, Bow

8+

3

5

1

1A

Light Chariots, Bow

8+

3

5

1

1A

Command Cost, Medals



25

6



CMD

Description

Save

Spec/Ammo

Pts

VMs

1B

Attached General

2+


4

2

1B

Medium Infantry, Shieldwall

7+


7

2

1B

Medium Infantry, Shieldwall

7+


7

2

1B

Numidian Med. Bowmen, Veteran

7+

7

9

2

1B

Med. Infantry Billmen (Mace/axe)

7+


7

2

1B

Light Infantry - Bow/Sling

8+

3

4

1

1B

Light Infantry - Bow/Sling

8+

3

4

1

1B

Light Infantry - Bow/Sling

8+

3

4

1

1B

Hero


Replay

1

-

1B

Command Cost, Medals



47

13


Division Re


CMD

Description

Save

Spec/Ammo

Pts

VMs

2A

Att General Chariot Heroic 

3+

Replay

5

2

2A

Light Chariots, Bow, Veteran

7+

5

6

1

2A

Light Chariots, Bow, Veteran

7+

5

6

1

2A

Light Chariots, Bow, Veteran

7+

5

6

1

2A

Light Chariots, Bow, Veteran

7+

5

6

1

2A

Command Cost, Medals



29

6



CMD

Description

Save

Spec/Ammo

Pts

VMs

2B

Attached General, Division Re

2+


4

2

2B

Medium Infantry, Shieldwall

7+


7

2

2B

Medium Infantry, Shieldwall

7+


7

2

2B

Medium Bowmen

8+

6

7

2

2B

Medium Bowmen

8+

6

7

2

2B

Light Infantry - Bow/Sling

8+

3

4

1

2B

Light Infantry - Bow/Sling

8+

3

4

1

2B

Light Infantry - Bow/Sling

8+

3

4

1

2B

Heroes x 2

-

replay

2

-

2B

Camp



1

3

2B

Command Cost, Medals



47

16




Division Set


CMD

Description

Save

Spec/Ammo

Pts

VMs

3B

Att General Chariot, Heroic  

3+

Replay

5

2

3B

Light Chariots, Bow, Veteran

7+

5

6

1

3B

Light Chariots, Bow, Veteran

7+

5

6

1

3B

Light Chariots, Bow, Veteran

AN

5

6

1

3B

Light Chariots, Bow, Veteran

8+

5

6

1

3B






3B

Command Cost, Medals



29

6



CMD

Description

Save

Spec/Ammo

Pts

VMs

3D

Attached General

2+


4

2

3D

Medium Infantry, Shieldwall

7+


7

2

3D

Medium Infantry, Shieldwall

7+


7

2

3D

Med. Infantry Billmen (Mace/Axe)

7+


7

2

3D

Medium Bowmen

8+

6

7

2

3D

Medium Bowmen

8+

6

7

2

3D

Light Infantry - Bow/Sling

8+

3

4

1

3D

Light Infantry - Bow/Sling

8+

3

4

1

3D

Hero x 2


Replay

2


3D

Camp



1

3

3D

Command Cost, Medals



50

17






Division Ptah


CMD

Description

Save

Spec/Ammo

Pts

VMs

4C

Att General Chariot, Heroic  

3+


5

2

4C

Light Chariots, Bow

8+

3

5

1

4C

Light Chariots, Bow

8+

3

5

1

4C

Light Chariots, Bow

8+

3

5

1

4C

Light Chariots, Bow

8+

3

5

1

4C

Command Cost, Medals



25

6



CMD

Description

Save

Spec/Ammo

Pts

VMs

4B

Att General

3+


4

2

4B

Medium Infantry, Shieldwall

7+


7

2

4B

Med. Infantry Billemn (Mace/Axe)

7+


8

2

4B

Numidian Med. Bowmen, Veteran

7+

7

9

2

4B

Medium Bowmen

8+

6

7

2

4B

Light Infantry - Bow/Sling

8+

3

4

1

4B

Light Infantry - Bow/Sling

8+

3

4

1

4B

Light Infantry - Bow/Sling

8+

3

4

1

4B

Hero


Replay

1

-

4B

Command Cost, Medals



48

13



Points 300

Victory Medals  83 / 3 = 28

Reserve Ammo 34



Egyptian far left - Chariotry of Division Amun.

Infantry of Division Amun - shield wall, archers, and a few 2 handed Mace/Axemen. 

Infantry of Division Ra

Chariotry of Division Ra. 

Chariotry of Division Set.

Infantry of Division Set. 

Infantry of Division Ptah.

Chariotry of Division Ptah.

Blurry over view from the opposite direction. 

Close up of the Temple of Horus. I have to finish painting the statue (casting by Reaper Bones. The original plan was for the colored panel to be on the underside of the roof, which is historical but would be essentially invisible, so I went with the opposite, less accurate but much more striking. The support for the roof is modeled on the actual way the Egyptians built them. 

Forgot the water of the Mediterranean Sea and the boats of the Sea peoples, which will act as their camps! The troops and terrain are all packed, ready for my trip to Lancaster on Wednesday!