I had my Egypt vs Assyria game scheduled to run at 10AM on Thursday, but we got to the Convention Center so early (about 8AM that were pretty much set up by 9:00 AM, so I started with a short introduction to the rules and the game at 9:30 AM.
New Kingdom Egypt
The set up from the Assyrian Right...
And from their Left.
Close up of the Assyrians - mostly late 1970's era "new" Mnifiogs, with Hinchliffe 4 Horse Chariots. .
And of the Egyptians - mostly 28mm Old Glory, with some Essex and Black Tree Designs added in.
Assyrians from the opposite side.
Egyptians from the opposite side. The Pyramid is a paper print out I found on line for free. Just about fits in a 6" square "box". You didn't notice the grid? That's the idea; it's marked with dots at the corners only, so that you only see it when you want to!
A turn or so into the game. Bill is at the far (distant) left, and John Mumby form Colorado at the far right
Neither side wasted time in advancing... the card play permitting, of course!
That's Dave in the bright shirt at left, Clif Castle at the distant right. The Oasis is being hotly contested. And in Fredericksburg in July, Hot meant 102 degrees Hot!
"Czar" Barry looks on as the lines close. Barry helped me test out the rules at home.
Ra's eye view of the field.
An ugly gap in the Egyptian center.
This game we had 3 payers who were pretty familiar with the rules, and three who had never heard of them!
The Assyrian Cavalry has really pushed back the Left flank Egyptian Light Chariots. It takes some experience to handle the Light Chariots well - you HAVE to use their greater flexibility in movement to get onto the flank of the heavier Assyrian troops!
Things don't look much better for Pharaoh's men on their right flank, either!
In the center, though, the weight of Egyptian bow fire has taken its toll on the better armored Assyrian infantry.
Situation near the end of the game. The Egyptians surrendered the last of their Victory medals soon thereafter - Assyria prevails! We had 8 players for the game (6 slots listed in the program), and everyone enjoyed it, and most would have bought a copy of the rules in the deal;er area... but no one carried it this year. I pointed every one to Simon Miller's Webstore. This is one set of rules where I think the electronic version is better than a print copy - although you can get both for a little extra!
Here's the composition of the armies I used for the game:
New Kingdom Egypt
CMD
|
Description
|
Save
|
Spec/Ammo
|
Pts
|
VMs
|
1
|
Att General Chariot Heroic Ramses
|
3+
|
6
|
2
| |
1
|
Light Chariots, Bow, Veteran
|
7+
|
4
|
6
|
1
|
1
|
Light Chariots, Bow, Veteran
|
7+
|
4
|
6
|
1
|
1
|
Light Chariots, Bow, Veteran
|
7+
|
4
|
6
|
1
|
1
|
Light Chariots, Bow, Veteran
|
7+
|
4
|
6
|
1
|
1
|
Light Chariots, Bow, Veteran
|
7+
|
4
|
6
|
1
|
1
|
Command Cost, Demoralized
|
36
|
4
| ||
2
|
Att General, Heroic Div Amun
|
3+
|
5
|
2
| |
2
|
Medium Infantry, Shieldwall
|
7+
|
7
|
2
| |
2
|
Medium Infantry, Shieldwall
|
7+
|
7
|
2
| |
2
|
Medium Bowmen, Veteran Nubian
|
7+
|
7
|
8
|
2
|
2
|
Medium Bowmen
|
8+
|
6
|
7
|
2
|
2
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
2
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
2
|
Hero
|
1
|
-
| ||
2
|
Camp
|
1
|
3
| ||
2
|
Command Cost, Demoralized
|
44
|
8
| ||
3
|
Attached General, Division Set
|
2+
|
4
|
2
| |
3
|
Shardanna Royal Gd - Auxiliaries
|
6+
|
8
|
2
| |
3
|
Medium Infantry, Shieldwall
|
7+
|
7
|
2
| |
3
|
Medium Bowmen
|
8+
|
6
|
7
|
2
|
3
|
Medium Bowmen
|
8+
|
6
|
7
|
2
|
3
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
3
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
3
|
Hero
|
1
| |||
3
|
Camp
|
1
|
3
| ||
3
|
Command Cost, Demoralized
|
43
|
8
| ||
4
|
Attached General, Division Re
|
2+
|
4
|
2
| |
4
|
Shardanna Royal Gd - Auxiliaries
|
6+
|
8
|
2
| |
4
|
Medium Infantry, Shieldwall
|
7+
|
7
|
2
| |
4
|
Medium Bowmen
|
8+
|
6
|
7
|
2
|
4
|
Medium Bowmen
|
8+
|
6
|
7
|
2
|
4
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
4
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
4
|
Hero
|
1
| |||
4
|
Camp
|
1
|
3
| ||
4
|
Command Cost, Demoralized
|
43
|
8
| ||
5
|
Att General, Heroic, Division Ptah
|
3+
|
5
|
2
| |
5
|
Medium Infantry, Shieldwall
|
7+
|
7
|
2
| |
5
|
Medium Infantry, Shieldwall
|
7+
|
7
|
2
| |
5
|
Medium Bowmen, Veteran Nubian
|
7+
|
7
|
8
|
2
|
5
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
5
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
5
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
5
|
Hero
|
1
|
-
| ||
5
|
Camp
|
1
|
3
| ||
5
|
Command Cost, Demoralized
|
41
|
7
| ||
6
|
Att General Chariot, Heroic Seti
|
3+
|
6
|
2
| |
6
|
Light Chariots, Bow
|
8+
|
3
|
5
|
1
|
6
|
Light Chariots, Bow
|
8+
|
3
|
5
|
1
|
6
|
Light Chariots, Bow
|
8+
|
3
|
5
|
1
|
6
|
Light Chariots, Bow
|
8+
|
3
|
5
|
1
|
6
|
Command Cost, Demoralized
|
25
|
3
| ||
TOTALS
|
243
|
(24)
|
Medals = Total divided by 3
Reserve Ammo = 1 chit for every unit that can fire
Demoralized Command = Lost ½ of Victory medals
Later Assyria
CMD
|
Description
|
Save
|
Ammo/Spec
|
Pts
|
VMs
|
1
|
Att General Chariot, Essarhadon
|
2+
|
5
|
2
| |
1
|
Hvy Chariot shock Vet extra bow
|
5+
|
3 Shock
|
15
|
2
|
1
|
Hvy Chariot shock Vet extra bow
|
5+
|
3 Shock
|
15
|
2
|
1
|
Cavalry, Javelin, Vet
|
6+
|
3
|
11
|
2
|
1
|
Cavalry, Javelin, Vet
|
6+
|
3
|
11
|
2
|
1
|
Light Cavalry, Bow
|
8+
|
3
|
5
|
1
|
Command Cost, Demoralized
|
62
|
6
| |||
2
|
Attached General: Division Ishtar
|
2+
|
4
|
2
| |
2
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
2
|
Assyrian Hvy Inf -Shieldwall, vet
|
6+
|
9
|
2
| |
2
|
Assyrian Hvy Archers/Slingers, vet
|
7+
|
7
|
9
|
2
|
2
|
Camp
|
1
|
3
| ||
Command Cost, Demoralized
|
27
|
5
| |||
3
|
Attached General Div. Shamash
|
2+
|
4
|
2
| |
3
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
3
|
Assyrian Medium Inf Javelinmen
|
7+
|
2
|
7
|
2
|
3
|
Assyrian Hvy Inf - Shieldwall, vet
|
6+
|
9
|
2
| |
3
|
Assyrian Hvy Archers/Slingers, vet
|
7+
|
7
|
9
|
2
|
Camp
|
1
|
3
| |||
Command Cost, Demoralized
|
34
|
6
| |||
4
|
Attached General Division Ashur
|
2+
|
4
|
2
| |
4
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
4
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
4
|
Quradu Royal Gd, Shieldwall, Vet
|
6+
|
9
|
2
| |
4
|
Assyrian Heavy Inf, 2 H mace, Vet
|
6+
|
9
|
2
| |
4
|
Camp
|
1
|
3
| ||
Command Cost, Demoralized
|
30
|
6
| |||
5
|
Attached General Division Nergal
|
2+
|
4
|
2
| |
5
|
Light Infantry - Bow/Sling
|
8+
|
3
|
4
|
1
|
5
|
Assyrian Medium Inf Javelinmen
|
7+
|
2
|
7
|
2
|
5
|
Assyrian Hvy Inf - Shieldwall, vet
|
6+
|
9
|
2
| |
5
|
Assyrian Hvy Archers/Slingers, vet
|
7+
|
7
|
9
|
2
|
5
|
Camp
|
1
|
3
| ||
Command Cost, Demoralized
|
34
|
6
| |||
6
|
Att General Chariot, Sargon
|
2+
|
5
|
2
| |
6
|
Hvy Chariot shock Vet extra bow
|
5+
|
3 Shock
|
15
|
2
|
6
|
Hvy Chariot shock Vet extra bow
|
5+
|
3 Shock
|
15
|
2
|
6
|
Cavalry, Javelin
|
7+
|
2
|
9
|
2
|
6
|
Cavalry, Javelin
|
7+
|
2
|
9
|
2
|
6
|
Light Cavalry, Bow
|
8+
|
3
|
5
|
1
|
Command Cost, Demoralized
|
58
|
6
| |||
TOTALS
|
245
|
(22)
|
Medals = Total divided by 3
Reserve Ammo = 1 chit for every unit that can fire
Demoralized Command = Lost ½ of Victory medals


