We decided to do a fairly big Napoleonic game for December, 2025. After some discussion, Thomas and I settled on Austerlitz, December 2, 1805. I'm calling it "Austria-litz" berceuse I replaced some of the Russians in the OOB with Austrians. This had no effect on the game whatsoever, aside from more white coats on the tabletop.
French Army - Emperor Napoleon I #
Exceptional, LD 12 Sequence Deck: Superior Morale points 51
# = [Starts within 18” of French Baseline] @ = [Enters Turn 2 w/in 18” of LOC]
1st Corps, Marshal Bernadotte Skilled, LD 10
[Enters Turn 3 within 18” of LOC]
1st Division - General de la Raffiniere Average LD 8
3 Ligne DD6 CD10
1 Foot Artillery DD6 CD10
2nd Division General Drouet Skilled LD 10
1 Legere DD 8, CD12
2 Ligne DD6 CD10
1 Foot Artillery DD6 CD10
3rd Corps, Marshal Davout Exceptional LD 12+1
2nd Division, General Friant Skilled LD 12 (Arrives Turn1 along roads to Tellnitz/Sokolnitz)
1 Legere DD 8, CD12
1 Ligne DD6 CD10
1 Foot Battery DD6 CD12
Dragoon Division - General Bourcier Skilled LD 12 #
1 Dragoons DD6 CD12
4th Corps - Marshal Soult Exceptional LD 12+1 #
1st Division - General St. Hilaire Skilled LD 10
1 Legere DD 8, CD12
3 Ligne DD6 CD10
1 Foot Artillery DD6 CD10
2nd Division - General Vandamme Skilled LD 12
1 Legere DD 8, CD12
3 Ligne DD6 CD10
1 Foot Artillery DD6 CD10
3rd Division - General Legrand Skilled LD 12
1 Legere DD 8, CD12
3 Ligne DD6 CD10
Light cavalry Division - General Margaron Average LD 12
1 Hussar DD8 CD10
3rd Dragoon Division - General Beaumont Average LD 10
1 Dragoons DD6 CD12
Corps Artillery Reserve (can be attached to any Infantry Division)
12# Foot Battery DD6 CD12
5th Corps - Marshal Lannes Exceptional LD 12+1 #
1st Division - General Caffarelli Skilled LD 10
1 Legere DD 8, CD 12
3 Ligne DD 6 CD 10
1 Foot Artillery DD 6 CD10
3rd Division - General Suchet Skilled LD 10
0 Legere DD 8, CD12
3 Ligne DD 6 CD 10
1 Foot Artillery DD 6 CD10
2nd Dragoon Division - General Walther Average LD 12
1 Dragoons DD 6 CD 12
Reserve Cavalry Corps, Marshal Murat Skilled LD 12+1 @
1st Heavy Cavalry Division - General Nansouty Skilled LD 10
1 Carabinier DD 8, CD 12
1 Cuirassier DD 8, CD 12
2nd Heavy Cavalry Division - General d'Hautpol Skilled LD 12
1 Cuirassiers DD 8, CD 12
Light cavalry Brigade - General Milhaud Skilled LD 12
1 Chasseur a Cheval DD 6 CD 10
Light Cavalry Division - Fauconnet Average LD 12
1 Chasseurs a Cheval DD 6 CD 10
Corps Artillery (can be attached to any Cavalry Division above)
1 Horse Artillery DD 8, CD 12
Imperial Guard, Marshal Bessieres Skilled, LD 10 @
Guard Infantry - General Hulin Average LD 12+1
1 Old Guard Grenadiers a Pied DD 10, CD 12+1
1 Old Guard Chasseurs a Pied DD 10, CD 12+1
Guard Cavalry- Colonel Morland Average LD 10
Grenadiers a Cheval DD 10, CD 12+1
Chasseurs a Cheval DD 10, CD 12+1
Guard Artillery - Colonel Couin Average LD 10
1 Battery Guard Horse Artillery DD 10, CD 12+1
Division d' Elite, General Oudinot (Grenadiers de la Reserve) Skilled LD 10
2 Grenadiers DD 8, CD12
ALLIED ARMY - Tsar Alexander I, and General Mikhail Kutusov
Abysmal LD 8 Sequence deck: Inferior Morale Points: 57
1st Column - Lieutenant General Buxhowden Abysmal LD 8
[Starts 30” from Russian Baseline on the Southern 6 feet of the table]
Advance Guard - Feldmarschal-Leutnant Kienmayer Poor LD 12
2 Grenzer DD 4 CD 10
1 Chevau-Leger DD 6 CD 10
1 Hussar DD 8 CD 10
1 Cavalry Battery DD 6 CD 10
Main Body - Lieutenant General Dokhturov Poor LD 8
1 Grenadier DD 8 CD 12
3 Musketeer DD 6 CD 10
1 Russian 12 lber Batteries DD 6 CD 12
2nd Column - Lieutenant General Langeron Poor LD 10
[Starts 30” from Russian Baseline on the Southern 6 feet of the table]
1 Jager DD 6 CD 12
1 Grenadier DD 8 CD 12
3 Musketeer DD 6 CD 10
1 Dragoon DD 6 CD 12
1 6 lber Foot Batteries DD 6 CD 10
3rd Column - Lieutenant General Prebyshevsky Abysmal LD 8
[Starts 30” from Russian Baseline on the Southern 6 feet of the table]
3 Musketeer DD 6 CD 10
1 6lb Foot Batteries DD 6 CD 10
4th Column - Feldzeugmeister Kolowrat Poor LD 8
[Enters on Turn1, anywhere along Allied Baseline]
Russians - Lieutenant General Miloradovich Poor LD 10 [Use Austrians]
4 Line DD 6 CD 10
1 Grenadier DD 8 CD 12
1 Austrian 6lber Foot Battery DD 6 CD 10
Austrians - General-Major Rottermund Poor LD 10
1 Jager DD 8 CD 12
4 Line DD 6 CD 10
1 Austrian 6# Foot Artillery DD 6 CD 10
1 Austrian 12# Foot Artillery DD 6 CD 12
5th Column - Feldmarschal Leutnant Prinz Johann von Liechtenstein
Poor LD 10
[Enters Turn 3, anywhere along Allied baseline]
Austrian Cavalry - Feldmarschal-Leutnant Prince Hohenlohe Abysmal LD 10
2 Austrian Cuirassiers DD 8 CD 12
1 Austrian Cavalry Battery DD 6 CD 10
Russian Cavalry - Lieutenant General Essen II Poor LD 8
1 Uhlan DD 6 CD12
1 Hussar DD 8 CD 10
1 Russian Horse Artillery DD 6 CD 10
Advance Guard of the Army - Major General Prince Bagration
Poor LD 8
[Enters Turn 1 within 12” of LOC]
3 Musketeers DD 6 CD 10
1 Hussars DD 8 CD 10
1 Cuirassier DD 8 CD 12
1 Dragoon DD 6 CD12
1 Russian 6 lber Foot Battery DD 6 CD 10
1 Russian Horse Artillery DD 6 CD 12
Russian Imperial Guard - Grand Duke Constantine
Average LD 10
[Enters Turn 3, anywhere along Allied baseline]
Infantry - Lieutenant General Maluintin Poor LD 8
3 Guard Infantry DD 10 CD 12
1 Guard 12# Battery DD 8 CD12+1
Cavalry Lieuteant General Kologrivov Poor LD 12
1 Guard Hussar DD 10 CD 12
1 Guard Cuirassier DD 10 CD 12+1
1 Guard 6# Horse Artillery DD 8 CD 12
The villages of Tellnitz and Sokolnitz are each worth 3 AMP to whoever controls them
(uncontrolled at the start of the game) - can change from side to side.
Allied LOC is the Eastern road on the North Table edge
French LOC is Northernmost road on French Baseline
Lose 4 AMP (permanently) if the enemy controls your LOC at any time
Swampy terrain is impassable; any units forced to enter same are eliminated.
Austerlitz Army stats:
1 Infantry = 1800 men, 1 Cavalry = 1200 men, 1 Artillery = 18 guns
INFANTRY
CAVALRY
ARTILLERY







































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