Sunday, January 31, 2016

LANNES: Force set up and scenario for first battle.

Barry and I got together today to kick off our LANNES campaign, and rolled up the starting forces and Generals for each of our commands. First, here's what I rolled up for my command

FRENCH
Unit #Unit NameDDCDRouts CausedFinal UI lossRouted, etc?End Game Result
1Vendémiaire LineD6D10
2Brumaire LineD4D8
3Angoulême ChasseurD6D10
4Ardennes LightD4D8
5Bordeaux ChasseurD6D8
6Chaumont ChasseurD6D10
7Vertu 6# Ft ArtilleryD4D8
8Génie 6# FAD6D10
9Bouches-du-Rhône LightD6D8
10Frimaire National GdeD4D8
11Nivôse LineD4D10
12Côte-d'Or LightD6D8
13
14
15
16
17
18
19
20
21
22
23
24
25
GeneralNameLDSpecialHit?OutcomeYearEnd Game Result
C-in-CFrancois FauconD10-
ASimeon SourisD12Poltroon
BBlaize BassierD8-
C Rene RenardD10Fabian
D
E
F

Next, here's what Barry rolled up:

RUSSIAN
Unit #Unit NameDDCDRouts CausedFinal UI lossRouted, etc?End Game Result
1LineD4D10
2LineD4D10
3LineD4D8
4LightD6D8
56# BatteryD6D10
6LineD6D8
7LineD4D8
8LineD4D8
9LineD4D8
10LightD4D8
116#D4D10
12DragoonsD6D8
13
14
15
16
17
18
19
20
21
22
23
24
25
GeneralNameLDSpecialHit?OutcomeYearEnd Game Result
C-in-CBoris BadenovD10N/A
AM. SmartovD12N/A
BTrembalalotskyD8Epileptic
CBoramirovD12Heroic
D
E
F

Having set that up, we used the system from Field of Battle for introducing variety in to the Scenario. First, we determined the effects of  Fate. Each of us rolled 3 D4's for Fate, followed by a D12 for each.

French
D4
Decision Area
D12
Narrative
Effect
2
Strength
9
Numerical Superiority
Up1
1
Tactical Adjustment
10
Inspiration
Up 1
4
Deployment
3
Delay
Down 1


Russian
D4
Decision Area
D12
Narrative
Effect
3
Reconnaissance
5
Objectives
Down 1
3
Reconnaissance
10
Encircling Attack
Up 1
1
Tactical Adjustment
5
Outposts
Down 1


After that, each commander allocates a Die Type to each of the Four Decision Areas. As we both have D10 C-in-C's, We each had  D10, D10, D8, and a D6. The allocations were done secretly as follows - numbers in parentheses indicate the allocated die type prior to modification by the Fate process.  

Area
Fr Die
Fr Roll
Russ Die
Russ Roll
Result
Tactical
D8 (6)
6
D4 (6)
1
2 of winner’s Cmd groups may make Tactical Afjustment
Strength
D12 (10)
3
D8
8
⅛ of loser’s Cmd groups late
Recon
D6
5
D10
7
NE
Deploy
D8 (10)
6
D10
7
NE; winner gets to choose table orientation or side


Thus it appears that the French, while having overall superiority in numbers in the area, suffered serious delays due to administrative foul ups, and will be outnumbered well into the battle. Fortunately, the Russian outposts were very lax, and that combined with inspiration on the part of the French leaders, will at least allow them to refine their tactical arrangements once the Russian intentions are clear.

We decided to generate the Battlefields using our Warplan 5/5 cards. Rolling randomly, including several back ups in case a district that was all water or otherwise deemed mutually unacceptable, we determined that the battle will take place in district 28A.14, as shown below.





The Warplan 5/5 Atlas further describes this district as "Bleak rocky District - River Deep. Running through deep rocky gorges. Very poor road."  The nearby village is AINSWORTH (as in ains worth much, I think!). So this would appear to be the Battle of Ainsworth Gorge, 1799. The hills will obviously be Class III rocky hills, the River Class III fordable by Infantry only (it wouldn't make much of a game if unfordable, and Class III is bad enough!), with a single class II pine woods. When I set up the table, I will probably leave just enough room along the river banks for a unit (Light Infantry only!) to move in March Column on either side of the river. I don't think my advantage in Cavalry will prove much use in this battle!

This will be a 6 x 6 table. By the time we get to the third game, I think we may want a larger table. At that point I think we will just add one of the 2-4 adjacent squares, which we can determine randomly or by mutual agreement.

13 comments:

  1. Peter, I learn something every time I visit! Had not heard of Warplan 5/5 before. Enjoyed revisiting your post and history of it. Looking forward to seeing the gorge and defile laid out on your gaming table.

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    Replies
    1. Warplan 5/5 was a truly ambitious and remarkable product. Just looking at the map card is enough to make any wargamner worth his dice start dreaming of campaigns large and small. The rather unique terrain for this upcoming battle is a good example - it reminds me of Eugene's campaign against Erzherzog Johan in Styria in 1809, after the Italian phase was over. Certainly not the kind of terrain one would get in any typical "balanced" scenario!

      BTW. I have the entire set of cards and the Atlas scanned in if your interested. It is long, long out of print.

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    2. I would be interested in seeing this!

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    3. I'll send the files out to you later tonight, Jon. They will come in several emails

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  2. That does look like very broken terrain, which should make for an interesting battle.

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    Replies
    1. Yep, definitely won't be "same old, same old!' Part of the point of a campaign, really!

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    2. Would fit a battle in parts of Portugal too - thinking of the action on the river Coa, for one!

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  3. Warplan 5/5. What good idea. Things are hotting up. Looking forward to this first battle.

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  4. It's gonna be an impressive table. Plenty of hills for the elephants to hide behind...!!

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    Replies
    1. Well, it will be the first times for the troops in the Campaign to "see the Elephant", if they aren't hiding in the Gorge! I may have to make some rocky hill tops. This is looking like Geohex battlefield!

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  5. Entertaining stuff! I am looking forward to seeing the battlefield itself.

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    Replies
    1. The game probably won't be u til the end of this month, so I have some time to work on the terrain. I am not optimistic about French chances, but the terrain ay as well look good while we fight on it!

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