Sunday, April 10, 2016

With Napoleon and Bennigsen in Poland, January 1807

The Snappy Nappy Winter 1807 Campaign

On the Russian/Polish Frontier in Eastern Poland, Mid-January 1807


In the last four months Napoleon and the French have been spectacularly successful, smashing the Prussian army at the twin battles of Jena and Auerstadt in October 1806, then pursuing and destroying the remnants of the once proud Prussian army all across Prussia and Poland. The Czar attempted to intervene in aid of his Prussian ally but in recent weeks was rudely hustled out of Poland by the French. Now Napoleon is settling his troops into winter quarters along the Russian frontier in the 175 mile strip of land between Koenigsburg in the north and Warsaw in the south. The French formations are battered and badly in need of rest and reinforcements. While his reputation stands supreme on the Continent, Napoleon knows that he has failed to bring the Russians to heel, and a victory on their part could reinvigorate his enemies.


Player Map for the Campaign (Slightly revised 4/23/16)


The Orders of Battle that follow are approximate, and will depend upon the number of players participating. Generally, each player will command a French Corps or an Allied "Division". The Commander and Chief for each side will also have their respective Guard units as a personal command (although that could be delegated if there are large numbers of participants). As if today we have 14 confirmed players, and expect to add a number more in the next 3 weeks before the day of the game on Sunday May, 1 2016.


French OB



Command Formation
D10 Morale
/ Shoot Success
Troop
Type
Unit
Quality
Imperial Guard
Emperor Napoleon
LEADER QUALITY: Genius, +3 D10 Morale & Melee Modifier if Attached to a Unit.

86 pts Old Guard Grenadiers a Pied
4+
Inf
Guard

Old Guard Chassuers a Pied
4+
Inf
Guard






Guard Cavalry
4+ / 10+
Hvy Cav
Guard






Guard Arty
4+
8 lb Foot Art
Guard

Guard Arty
4+
8 lb Foot Art
Guard







Special Guard Rules: Only Napoleon can command an Imperial Guard Unit, though a Guard unit out of command distance from Napoleon (18")

can always attempt to roll its morale to do a normal move; if fail, as with other out of command units, it may only change face and formation.

Supply: When a Supply Check occurs, any Guard unit on the table must be fed before any non-Guard unit.









Russian Victory Points






+1 Per each captured and then destroyed French Depot (doesn't matter if depot is destroyed by French)


+1 For getting an entirely full supply train into Danzig (roll % for partial supply train)


+1 For relieving seige of Graudenz (Allied infantry captures Jankovo)




+1 For each non-Eastern table with a substantial Allied force at game's end (a leader + six subordinate units)


(Eastern tables are the ones on which Russian forces may initially enter the campaign.)


+1 For each 10 French units destroyed






+2 At any point, Allied infantry get within 12" of (count each): Warsaw or Thorn

French VP (as of game's end)






+1 Allies have substantial forces on at most one non-Eastern table (leader + six subordinate units)


+1 Two or fewer Allied infantry units are on the Danzig table (ones within 12" of Danzig don't count)


+1 No substantial Allied presence on the Koenigsburg table at Game's end (leader + six of his units)


+1 For each 10 Allied units destroyed





NOTE: Players should expect "night" to fall some time between 2:00 and 3:00 PM in the afternoon (battle stops, two free moves)

I Corps
Marshal Bernadotte
LEADER QUALITY: Charismatic, +2 D10 Morale & Melee Modifier if Attached to a Unit.

206 pts
1st Division




1st Brigade
5+
Inf
Elite

2nd Brigade
5+
Inf
Elite

2nd Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Brigade
6+
Inf
Veteran






Hussar Light Cav
5+ / 10+
Lt Cav
Elite

Chassuers Light Cav
6+ / 10+
Lt Cav
Veteran

4th Dragoon Division




1st Dragoon Brigade
6+ / 10+
Hvy Cav
Veteran

2nd Dragoon Brigade
6+ / 10+
Hvy Cav
Veteran






Artillery




Med Arty
6+
8 lb Foot Art
Veteran

Med Arty
6+
8 lb Foot Art
Veteran





III Corps
Marshal Davout
LEADER QUALITY: Dashing, +1 D10 Morale & Melee Modifier if Attached to a Unit.

194 pts
1st Division




1st Brigade
5+
Inf
Elite

2nd Brigade
5+
Inf
Elite

3rd Brigade
5+
Inf
Elite

2nd Division




1st Brigade
5+
Inf
Elite

2nd Brigade
5+
Inf
Elite

3rd Brigade
5+
Inf
Elite

3rd Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran






Cav Brigade Marulaz
5+ / 10+
Lt Cav
Elite






Artillery




Heavy Artillery
6+
12lb Foot Art
Veteran

Horse Artilliery
6+
6lb Hrs Art
Veteran





IV Corps
Marshal Soult
LEADER QUALITY: Dashing, +1 D10 Morale & Melee Modifier if Attached to a Unit.

172 pts
1st Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Brigade
6+
Inf
Veteran

2nd Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran






Hussar Light Cav
5+ / 10+
Lt Cav
Elite

Chassuers Light Cav
6+ / 10+
Lt Cav
Veteran






Artillery




Hvy Artillery
6+
12lb Foot Art
Veteran

Horse Artilliery
6+
6lb Hrs Art
Veteran





V Corps
Marshal Lannes
LEADER QUALITY: Charismatic, +2 D10 Morale & Melee Modifier if Attached to a Unit.

182 pts
1st Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Brigade
6+
Inf
Veteran

2nd Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Brigade
6+
Inf
Veteran






Hussar Light Cav
5+ / 10+
Lt Cav
Elite

Chassuers Light Cav
6+ / 10+
Lt Cav
Veteran

5th Dragoon Division




1st Dragoon Brigade
6+ / 10+
Hvy Cav
Veteran

2nd Dragoon Brigade
6+ / 10+
Hvy Cav
Veteran






Artillery




Medium Artillery
6+
8 lb Foot Art
Veteran

Medium Artilliery
6+
8 lb Foot Art
Veteran





VI Corps
Marshal Ney
LEADER QUALITY: Charismatic, +2 D10 Morale & Melee Modifier if Attached to a Unit.

182 pts
1st Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Brigade
6+
Inf
Veteran

2nd Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Brigade
6+
Inf
Veteran






Hussar Light Cav
5+ / 10+
Lt Cav
Elite

Chassuers Light Cav
6+ / 10+
Lt Cav
Veteran

2nd Dragoon Division




1st Dragoon Brigade
6+ / 10+
Hvy Cav
Veteran

2nd Dragoon Brigade
6+ / 10+
Hvy Cav
Veteran






Artillery




Medium Artillery
6+
8 lb Foot Art
Veteran

Medium Artillery
6+
8 lb Foot Art
Veteran





VII Corps
Marshal Augerau
LEADER QUALITY: Dashing, +1 D10 Morale & Melee Modifier if Attached to a Unit.

138 pts
1st Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Brigade
6+
Inf
Veteran

2nd Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Brigade
6+
Inf
Veteran






Light Cav
6+ / 10+
Lt Cav
Veteran






Artillery




Heavy Artillery
6+
12lb Foot Art
Veteran

Medium Artilliery
6+
8 lb Foot Art
Veteran





I Cav
Marshal Murat
LEADER QUALITY: Charismatic, +2 D10 Morale & Melee Modifier if Attached to a Unit.

Corps I Corps Light Cavalry Division



208 pts
1st Hussars Brigade
6+ / 10+
Lt Cav
Veteran

2nd Chasseurs Brigade
6+ / 10+
Lt Cav
Veteran

1st Heavy Cav Division




1st Cuirassier Brigade
5+ / 10+
Hvy Cav
Elite

2nd Cuirassier Brigade
5+ / 10+
Hvy Cav
Elite

3rd Cuirassier Brigade
5+ / 10+
Hvy Cav
Elite

2nd Heavy Cav Division




1st Cuirassier Brigade
5+ / 10+
Hvy Cav
Elite

2nd Cuirassier Brigade
5+ / 10+
Hvy Cav
Elite

1st Dragoon Division




1st Dragoon Brigade
6+ / 10+
Hvy Cav
Veteran

2nd Dragoon Brigade
6+ / 10+
Hvy Cav
Veteran

3rd Dragoon Brigade
6+ / 10+
Hvy Cav
Veteran

3rd Dragoon Division




1st Dragoon Brigade
6+ / 10+
Hvy Cav
Veteran

2nd Dragoon Brigade
6+ / 10+
Hvy Cav
Veteran

3rd Dragoon Brigade
6+ / 10+
Hvy Cav
Veteran






Cav Artillery




Horse Artilliery
6+
6lb Hrs Art
Veteran

Horse Artilliery
6+
6lb Hrs Art
Veteran





Corps A
General de Division Rapp
LEADER QUALITY: Dashing, +1 D10 Morale & Melee Modifier if Attached to a Unit.

138 pts
1st Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Brigade
6+
Inf
Veteran

2nd Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Brigade
6+
Inf
Veteran






Light Cav
6+ / 10+
Lt Cav
Veteran






Artillery




Heavy Artillery
6+
12lb Foot Art
Veteran

Medium Artilliery
6+
8 lb Foot Art
Veteran





Corps B
General de Division Savary
LEADER QUALITY: Dashing, +1 D10 Morale & Melee Modifier if Attached to a Unit.

138 pts
1st Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Brigade
6+
Inf
Veteran

2nd Division




1st Brigade
6+
Inf
Veteran

2nd Brigade
6+
Inf
Veteran

3rd Brigade
6+
Inf
Veteran






Light Cav
6+ / 10+
Lt Cav
Veteran






Artillery




Heavy Artillery
6+
12lb Foot Art
Veteran

Medium Artilliery
6+
8 lb Foot Art
Veteran









Russian OB




Command Formation
D10 Morale
/ Shoot Success
Troop
Type
Unit
Quality
Russian Army
CMDR: Bennigsen
LEADER QUALITY: Charismatic, +2 D10 Morale & Melee Modifier if Attached to a Unit.

66 pts
Russian Guard Infantry
4+
Inf
Guard

Russian Guard Infantry
4+
Inf
Guard

Russian Guard Cav Cuirassier
4+ / 10+
Hvy Cav
Guard
Note: Only Bennigsen commands the Guard. A Guard unit out of command from Bennigsen (18") may roll its morale to move on its own; if fail it may change facing and formation.









Russian Victory Points







+1 Per each captured and then destroyed French Depot (doesn't matter if depot is destroyed by French)


+1 For getting an entirely full supply train into Danzig (roll % for partial supply train)




+1 For relieving seige of Graudenz (Allied infantry captures Jankovo)





+1 For each non-Eastern table with a substantial Allied force at game's end (a leader + six subordinate units)


(Eastern tables are the ones on which Russian forces may initially enter the campaign.)




+1 For each 10 French units destroyed






+2 At any point, Allied infantry get within 12" of (count each): Warsaw or Thorn




French VP (as of game's end)








+1 Allies have substantial forces on at most one non-Eastern table (leader + six subordinate units)





+1 Two or fewer Allied infantry units are on the Danzig table (ones within 12" of Danzig don't count)





+1 No substantial Allied presence on the Koenigsburg table at Game's end (leader + six of his units)




+1 For each 10 Allied units destroyed





NOTE: Players should expect "night" to fall some time between 2:00 and 3:00 PM in the afternoon (battle stops, two free moves)



























Cossacks
CMDR: Platov
LEADER QUALITY: Charasmatic, +2 D10 Morale & Melee Modifier if Attached to a Unit.

64 pts
NOTE: Each pair of Cossack regiments below may operate as if they have a leader as long as they stay within 12" of each other.
NOTE: Cossacks regenerate when a unit is destroyed. They return to play at any Russian campaign entry location.

1st Cossack Regiment




1st Cossack Reg
9+ / 10+
Lt Cav
Militia

2nd Cossack Reg
9+ / 10+
Lt Cav
Militia

2nd Cossack Regiment




1st Cossack Reg
9+ / 10+
Lt Cav
Militia

2nd Cossack Reg
9+ / 10+
Lt Cav
Militia

3rd Cossack Regiment




1st Cossack Reg
9+ / 10+
Lt Cav
Militia

2nd Cossack Reg
9+ / 10+
Lt Cav
Militia

4th Cossack Regiment




1st Cossack Reg
9+ / 10+
Lt Cav
Militia

2nd Cossack Reg
9+ / 10+
Lt Cav
Militia








2nd Division
CMDR: Osterman-Tolstoy
LEADER QUALITY: Charismatic, +2 D10 Morale & Melee Modifier if Attached to a Unit.

188 pts
1st Brigade Mazovski




1st Regiment of Grenadiers
5+
Inf
Elite

2nd Regiment of Grendadiers
5+
Inf
Elite

2nd Brigade Sukin




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

3rd Brigade Lieven




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran






Cav Brigade Koshin




Leib Cuirasier
5+ / 10+
Hvy Cav
Elite

Kargopol Dragoons
5+ / 10+
Hvy Cav
Elite

Izum Hussars
6+ / 10+
Lt Cav
Veteran






1st Heavy Arty Bty
7+
12lb Foot Art
Seasoned

2nd Heavy Arty
7+
12lb Foot Art
Seasoned

3rd Med. Arty Bty
7+
6lb Foot Art
Seasoned

4th Horse Arty Bty
7+
6lb Hrs Art
Seasoned





3rd Division
CMDR: Osten-Sacken
LEADER QUALITY: Charismatic, +2 D10 Morale & Melee Modifier if Attached to a Unit.

197 pts
Brigade Titov (Grenadiers + Musketeers)




1st Regiment of Grenadiers
5+
Inf
Elite

2nd Regiment of Grendadiers
5+
Inf
Elite

Brigade Dolgorukov




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

Brigade von Netting




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran






Cav Brigade Pahlen




Empress Cuirassier
5+ / 10+
Hvy Cav
Elite

Little Russian Cuirassier
5+ / 10+
Hvy Cav
Elite

Courland Dragoons
5+ / 10+
Hvy Cav
Elite

Susk Hussar Reg
6+ / 10+
Lt Cav
Veteran






Brigade Beil Arty




Heavy Art
7+
12lb Foot Art
Seasoned

Med. Art
7+
6lb Foot Art
Seasoned

Horse Art
7+
6lb Hrs Art
Seasoned





4th Division
CMDR: Golitsyn
LEADER QUALITY: Charismatic, +2 D10 Morale & Melee Modifier if Attached to a Unit.

177 pts
Brigade Somov




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

Brigade Sherbatov




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

Brigade von Barclay de Tolly




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

3rd Regiment of Musketeers
6+
Inf
Veteran






Cav Brigade Korf




St. George Cuirassier
5+ / 10+
Hvy Cav
Elite

Polish Horse Reg
6+ / 10+
Lt Cav
Veteran






Brigade Iashvili Arty




Heavy Art
7+
12lb Foot Art
Seasoned

Med. Art
7+
6lb Foot Art
Seasoned

Med Art
7+
6lb Foot Art
Seasoned







5th Division
CMDR: Tuchkov
LEADER QUALITY: Dashing, +1 D10 Morale & Melee Modifier if Attached to a Unit.

177 pts
Brigade Garnault




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

Brigade Leontyev




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

Brigade Ogarev




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

2rd Regiment of Musketeers
6+
Inf
Veteran






Cav Brigade "Wurtemberg"




Riga & Kazan Dragoons
5+ / 10+
Hvy Cav
Elite

Elizavetgrad Hussar Reg
6+ / 10+
Lt Cav
Veteran






Brigade Sievers Arty




Heavy Art
7+
12lb Foot Art
Seasoned

Heavy Art
7+
12lb Foot Art
Seasoned

Horse Art
7+
6lb Hrs Art
Seasoned





6th Division
CMDR: Sedmoratzky
LEADER QUALITY: Dashing, +1 D10 Morale & Melee Modifier if Attached to a Unit.

151 pts
Brigade Rakhmanov




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

Brigade Stoyanv




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

Brigade Bagavout




1st Regiment of Musketeers
7+
Inf
Seasoned

2nd Regiment of Musketeers
7+
Inf
Seasoned






Cav Brigade Lambert




Kiev Dragoons
6+ / 10+
Hvy Cav
Veteran

Aleksandria Hussar Reg
6+ / 10+
Lt Cav
Veteran






Brigade Gluchov Arty




Heavy Art
7+
12lb Foot Art
Seasoned

Heavy Art
7+
12lb Foot Art
Seasoned

Med. Art
7+
6lb Foot Art
Seasoned





7th Division
CMDR: Dokhturov
LEADER QUALITY: Dashing, +1 D10 Morale & Melee Modifier if Attached to a Unit.

154 pts
Brigade Zapolsky




1st Regiment of Musketeers
5+
Inf
Elite

2nd Regiment of Musketeers
6+
Inf
Veteran

Brigade "Bernados"




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

Brigade Markov




1st Regiment of Musketeers
7+
Inf
Seasoned

2nd Regiment of Musketeers
7+
Inf
Seasoned






Cav Brigade Chaplits




Moscow & Ingermanland Dragoons
6+ / 10+
Hvy Cav
Veteran

Pavlograd Hussar Reg
6+ / 10+
Lt Cav
Veteran






Brigade Rezvyi Arty




Heavy Art
7+
12lb Foot Art
Seasoned

Heavy Art
7+
12lb Foot Art
Seasoned

Med. Art
7+
6lb Foot Art
Seasoned







8th Division
CMDR: Essen
LEADER QUALITY: Dashing, +1 D10 Morale & Melee Modifier if Attached to a Unit.

130 pts
Brigade von Mecklenburg (Grenadiers + Musketeers)




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

Brigade Kamenski




1st Regiment of Musketeers
7+
Inf
Seasoned

2nd Regiment of Musketeers
7+
Inf
Seasoned

3rd Regiment of Musketeers
7+
Inf
Seasoned






Cav Brigade Manteyfeldt




St. Petersburg & Lifland Dragoons
6+ / 10+
Hvy Cav
Veteran

Oliviopol & Lithuania Hussar Reg
6+ / 10+
Lt Cav
Veteran






Brigade Kutaisov Arty




Heavy Art
7+
12lb Foot Art
Seasoned

Med. Art
7+
6lb Foot Art
Seasoned

Horse Art
7+
6lb Hrs Art
Seasoned





14th Division
CMDR: Anrep
LEADER QUALITY: Dashing, +1 D10 Morale & Melee Modifier if Attached to a Unit.

145 pts
Brigade Alekseyev




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

Brigade Herzdorf




1st Regiment of Musketeers
7+
Inf
Seasoned

2nd Regiment of Musketeers
7+
Inf
Seasoned

Brigade Olsufiev




1st Regiment of Musketeers
7+
Inf
Seasoned

2nd Regiment of Musketeers
7+
Inf
Seasoned






Cav Brigade Shapelev




Finland & Mitau Dragoons
6+ / 10+
Hvy Cav
Veteran

Grodno Hussar Reg
6+ / 10+
Lt Cav
Veteran






Brigade Novak Arty




Heavy Art
7+
12lb Foot Art
Seasoned

Med. Art
7+
6lb Foot Art
Seasoned

Med. Art
7+
6lb Foot Art
Seasoned







Prussian Corps
CMDR: L'Estocq
LEADER QUALITY: Dashing, +1 D10 Morale & Melee Modifier if Attached to a Unit.

210 pts
Brigade von Rembow




1st Regiment of Musketeers
5+
Inf
Elite

2nd Regiment of Musketeers
5+
Inf
Elite

Brigade von Plotz




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

Brigade von Diericke




1st Regiment of Musketeers
6+
Inf
Veteran

2nd Regiment of Musketeers
6+
Inf
Veteran

3rd Regiment of Musketeers
6+
Inf
Veteran






Cav Brigade von Kall




Cuirassier
5+ / 10+
Hvy Cav
Elite

Dragoons
5+ / 10+
Hvy Cav
Elite

Hussars
6+ / 10+
Lt Cav
Veteran

Towarczys
6+ / 10+
Lt Cav
Veteran

Brig von Hartmann Arty




Med. Arty
5+
6lb Foot Art
Elite

Horse Arty
5+
6lb Hrs Art
Elite










As this game is going to include supply, and may need as many as 20 supply wagons for each side, it was clear we'd never have enough model wagons, even if we used some limbers as stand ins. So, after looking at and discussing other options, I made a bunch of Wagon markers using photos of my 28mm wagons glued onto 1 x 1.75' Litko 3mm MDF bases. I chose a different image, facing a different way for Russian and French wagons, and also painted the bare wood edges light green or light blue respectively. 



21 Russian markers


21 French markers


42 all together!

There are also a few fortified towns on the map... 


My friend Chuck from high school, college, and beyond hand made this castle/fortress out of plywood, etc, back in the early 1970's. It was originally intended for use with the figures from the old game, "Feudal", hence the holes. 


It has been sitting in my basement unused for at least 25 years now, but this campaign gives me an excuse to haul it out. It was originally painted black, so I hit it with a fresh coat of flat grey spray paint. Looks pretty presentable as is, I think. 


Levin August von Bennigsen (1745 - 1826), by George Dawe, 1820.


    I know that Greg has been making hills, etc for the many individual tables we will be using as well, and James has been putting the finishing touches on the scenario itself. This should be great! It looks like I may be playing Bennigsen (the Russian C-in-C) for the game. By coincidence I will be almost the same age that he was at Eylau.  In that case, I hope I don't screw up too badly for Russia and the Czar. I hear that it is cold in Poland in January... bur much colder in Siberia! 

11 comments:

  1. All I can say is wow, that was quite a lot of work to put all that together. Nice idea about the transport.

    ReplyDelete
    Replies
    1. It's very much a team effort. James is doing the heavy lifting this year with the scenario design, player maps, table maps, OOB. Phil id providing most of the troops. Greg, Joe and I are assisting with the terrain etc for the individual tables. T minus 3 weeks!

      Delete
  2. Great idea for the wagons and I like the fort really good to pull it out of reserve and say "you see there is a reason I've been keeping this for 25 years, a generation in storage!"
    Best Iain

    ReplyDelete
    Replies
    1. Thanks, Ian, and thanks... justification for all us pack rats!

      Delete
  3. I can see that this is going to be fun. I have always had a soft spot for the battle of Eylau, probably due to an SPI game we played a couple of times in the 80's.

    ReplyDelete
    Replies
    1. It is interesting and of course includes Napoleon'd first real check, if not an outright defeat.

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  4. You play them big back in the east. Best for all the players and enjoy Peter. Suggest the vodka is safely stored away. Have you booked the large refrigerated warehouse for climate conditions?

    Await the frozen reports from the east here in warm Paris by the sea.

    Michael aka WR

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    1. If we'd had it last week we wouldn't have needed refrigeration, LOL! This one will be with 15mm figures per James. That will give us a little more maneuver room on the 4 x 6 foot tables at the venue.

      I must confess a growing inclination to try doing one of these at Historicon , perhaps for 2018 or 2019. We'll see.

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  5. after your pic of the fortress, I am thinking more seriously of making a miniature of the Hagia Sophie from Constantinople. I have looked at some layouts but never felt I was capable. Now I am think again.

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    1. I certainly think you could do it using foam core or MDF plywood. The tricky part is the curved portions of the building, domes, etc. You can buy doors and windows although they might not be suitable for this iconic Byzantine structure!

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    2. I certainly think you could do it using foam core or MDF plywood. The tricky part is the curved portions of the building, domes, etc. You can buy doors and windows although they might not be suitable for this iconic Byzantine structure!

      Delete