The Battle of Raab: June 14, 1809
Table Size: 6 x 9 feet
Troop Scale: 1 Infantry unit =
900 men, 1 Cavalry unit = 600 men, 1 Artillery = 12 guns.
Background: Eugene has pursued
Erzherzog Johann's army out of Italy; near the fortress of Raab,
Johann has incorporated large numbers of infantry and cavalry of the
Hungarian Insurrectio, untried and ill equipped troops of dubious
quality. Under orders from Napoleon to clear all Austrian resistance
from the territory South of the Danube, Eugene's army attacks. Johann
has chosen a strong defensive position to make his stand.
Map: The Kis-Meyer Farm is Class
III terrain and may hold 2 defending units; all other buildings are
Class II. The Pancza stream has steep banks which prevent cavalry and
artillery from crossing the western 2/3 of it it except at the
bridges. Along the eastern 1/3 of the Pancza, the banks become more
marshy and become passable to cavalry, but artillery may only cross
at a single ford, the location of which is known to the Austrians but
not the French. The Pancza counts as Class III terrain throughout.
The Szabadhegy Heights count as Class II terrain.
Scenario Rules: French units
contacting the Eastern 1/3 of the Pancza stream may search for the
Ford. To do so, they must be in contact with the stream and expend 1
MOVE segment searching. Roll a D6 for each 6” segment searched; on
a roll of 6 the Ford is located in that segment. If 5 segments are
searched without finding the Ford, by default it is located in the
6th, although it must still be searched for as above.
Hungarian Insurrectio: Infantry and cavalry of the Insurrectio may NOT be rallied if they rout. Lost UI may be rallied as usual from units that have not routed. Such units are marked with an *
Hungarian Insurrectio: Infantry and cavalry of the Insurrectio may NOT be rallied if they rout. Lost UI may be rallied as usual from units that have not routed. Such units are marked with an *
Deployment: Is as shown on the
Deployment Map.
Reinforcements: None
Victory Conditions: the Village
of Szabadhegy, the top level of the Szabadhegy Heights, The Kismayer
Farm, and the northern exit of the easternmost road off the table are
each worth one Victory Point. The battle begins at 12 Noon, and ends
when the 12th French MOVE card has been played (6PM) if
not sooner. If one side fails Army Morale, then the enemy wins a
Decisive Victory if they control more VP than the enemy, a Major
Victory if equal to the enemy, and a Minor Victory otherwise. If
neither side fails Army Morale, the side with the most Victory points
wins, counting an additional 1 VP for the side with more Army Morale
Points at the end of the game.
x
Armee
d' Italie, Prince Eugene de Beauharnais, Viceroy of Italy
Skilled;
LD 12 +1, CR 26"
Sequence Deck: Skilled
27 Infantry, 16
Cavalry, 4 Artillery 49 Army Morale Points:
Corps GD Grenier
Skilled;
LD 12+1, CR 26'
1st
Division, General de Division Seras Skilled;
LD 12 , CR 24"
4/1er Legere Crack DD8
CD12
4/35e Ligne Regular DD6
CD10
1/53e Ligne Regular DD6
CD12
2/53e Ligne Regular DD6
CD10
4/42e Ligne Regular DD6
CD12+1
1/106e Ligne Regular DD6
CD8
2/106e Ligne Regular DD6
CD8
6e Chasseur a Cheval Regular
DD6 CD12
2nd
Division, General de Division Durutte Skilled;
LD 12, CR 24"
3/22e Legere Crack DD8
CD12+1
1/23e Legere Crack DD8
CD12
2/23e Legere Crack DD8
CD10
3/60e Ligne Regular DD6
CD10
1/62e Ligne Regular DD6
CD8
2/62e Ligne Regular DD6
CD10
1/102e Ligne Regular DD6
CD10
2/102e Ligne Regular DD6
CD12+1
9e Chasseur a Cheval Regular
DD6 CD10
Corps Artillery:
1 8# Foot Battery Regular
DD6 CD10
Corps GD Baraguey
d'Hilliers Skilled;
LD 10, CR 20"
2nd
Division, General de Division Severoli Average;
LD 10, CR 20"
1/1st Italian Line
Regular DD6 CD10
2/1st Italian Line
Regular DD6 CD10
2nd Italian Line Regular
DD6 CD10
3rd Italian Line Regular
DD6 CD12
7th Italian Line Regular
DD6 CD10
112e Ligne Regular DD6
CD10
Italian Light Infantry (Dalmatian Regt)
Regular DD6 CD12+1
Italian 6# Foot Battery Regular
DD6 CD 12
Dragoon Division, General de
Division Pully Skilled; LD 12, CR 24"
23e Dragoons Regular DD6
CD12
28e Dragoons Regular DD6
CD10
29e Dragoons Regular DD6
CD12
Corps
GD Grouchy Skilled; LD 12+1, CR 26"
1st
Division General de Division Pacthod Skilled;
LD 12+1, CR 26"
3/8e Legere Crack DD8
CD10
1/1er Ligne Regular DD6
CD10
2/1er Ligne Regular DD6
CD12+1
1/52e Ligne Regular DD6
CD10
2/52e Ligne Regular DD6
CD12+1
8# Foot Battery Regular
DD6 CD 10
Light Cavalry Division, General de
Division Sahuc Skilled; LD 12, CR 24"
8e Chasseurs a Cheval Regular
DD6 CD12
25e Chasseurs a Cheval Regular
DD6 CD10
Cavalry Reserve: GD
Montbrun Excellent;
LD 12+1 , CR 26"
Cavalry Brigade Jaquinot
Skilled; LD 12, CR 24"
1er Chasseurs a Cheval Regular
DD6 CD10
2e Chasseurs a Cheval Regular
DD6 CD10
7e Hussar Crack DD8 CD12
4# Horse Artiillery Crack
DD8 CD12
Cavalry Brigade Colbert
Skilled; LD 12, CR 24"
9e Hussar Crack DD8 CD12
20e Chasseur a Cheval Regular
DD6 CD10
Cavalry Brigade Guerin
Average; LD 10, CR 20"
7e Dragoons Regular DD6
CD12
30e Dragoons Regular DD6
CD12
Italian Queen's Dragoons Regular
DD6 CD12
Army Reserve, Italian
Royal Guard: General de Brigade Lecchi
Average;
LD 109, CR 20"
Italian Footguards Elite
DD10 CD12
Italian Guard Cavalry Crack
DD8 CD12+1
Armee
von Innerostereich, General der Kavallerie Erzherzog Johann
Poor; LD 8 , CR 16
Sequence Deck: Poor
28 Infantry, 11 Cavalry,
3 Artillery 40 Army Morale Points:
Left Flank, FML Mescery
Abysmal; LD 8, CR 16"
Brigade Gosztonty Abysmal;
LD 8, CR 16"
Hussar Regt #5 Ott Crack
DD8 CD12
Pest Insurrection Cavalry Raw
DD4 CD10 *
Bars Insurrection Cavalry Raw
DD4 CD10 *
Neograd Insurrection Cavalry Raw
DD4 CD12 *
Brigade GM Andrassy Poor;
LD 10, CR 20"
Hussar Regt #2 EH Joseph Crack
DD8 CD12
Vesprem Insurrection Cavalry Raw
DD4 CD10 *
Eisenburg Insurrection Cavalry Raw
DD4 CD12 *
Brigade FML Graf Hadik
Abysmal; LD 10 , CR 20"
Heves Insurrection Cavalry Raw
DD4 CD10 *
Zemplin Insurrection Cavalry Raw
DD4 CD10 *
Center Column, FML Graf
Colloredo Poor; LD 10 , CR 20"
Brigade GM Marziani Poor;
LD 12 , CR 24"
IR #62 Franz Jellacic (Hungarian)
Regular DD6 CD12+1
Grenz #4 Szulin Raw DD4
CD12
Composite Upper Austrian Landwehr
Rabble DD4 CD10
Komorn Insurrection Infantry #7
Rabble DD4 CD10 *
Szala Insurrection Infantry #8
Rabble DD4 CD10 *
Brigade GM Lutz Poor;
LD 8, CR 16"
IR # 61 St. Julien (Hungarian)
Regular DD6 CD10
1/IR #27 Strassaldo Regular
DD6 CD10
2/IR #27 Strassaldo Regular
DD6 CD12
2nd Graz Landwehr Rabble
DD4 CD8
5th Graz Landwehr Rabble
DD4 CD8
6# Foot Artillery Regular
DD6 CD10
Right Flank, FML Baron
Jellacic Poor;
LD 10, CR 20"
Brigade Legisfeld Abysmal;
LD 10 , CR 20"
1st Bruck Landwehr Rabble
DD4 CD8
Unter dem Manhartsberg Landwehr
Rabble DD4 CD10
Ober dem Wiener Wald Landwehr Rabble
DD4 CD8
Brigade Sebottendorf Poor;
LD 8, CR 16"
IR #32 Esterhazy (Hungarian) Regular
DD6 CD10
IR #45 De Vaux Regular DD6
CD10
1/Grenz Regt #10, 1st Banal
Raw DD4 CD8
2/Grenz Regt #10, 1st Banal
Raw DD4 CD8
Pest Insurrection Infantry #2 Rabble
DD4 CD10 *
Veszprem Insurrection Infantry #9
Rabble DD4 CD10 *
6# Foot Artillery Regular
DD6 CD10
Cavalry Brigade, Bresan
Average; LD 10, CR 290"
Dragoon Regt #2 Hohenlohe Crack
DD8 CD12
Sumegh Insurrection Cavalry Raw
DD4 CD10 *
Reserve Korps, FML
Baron Frimont Average;
LD 10, CR 20"
Brigade GM Gajoli Poor;
LD 8, CR 16"
Cilli Landwehr Rabble DD4
CD10
Grenz Regt # 3 Ogulin Raw
DD4 CD8
1/IR #16 Lusignan Regular
DD6 CD8
2/IR #16 Lusignan Regular
DD6 CD8
Brigade Kleinmeyer Poor;
LD 12, CR 24"
1/IR #19 Alvintzi (Hungarian)
Regular DD6 CD10
2/IR #19 Alvintzi (Hungarian)
Regular DD6 CD8
3/IR #19 Alvintzi (Hungarian)
Regular DD6 CD10
1st Grenadiers Elite
DD10 CD12+1
2nd Grenadiers Elite
DD10 CD12+1
12# Foot Battery Regular
DD6 CD12
Looks good, Peter!
ReplyDeleteI actually didn't mean to post this until later, but there you go! Today I pack the troops for this game, which will run at Historicon in less than a week. The scenario is from the Blunder on the Danube, 1809 scenario book. We had a great time with this game with a group of HS aged kids at Ellis Con in 2010; hopefully it plays as well this time around!
ReplyDeleteGreat book and highly recommended! We played this very scenario - the French/Italians were cruelly bounced!!!
ReplyDeleteHave fun playing this one Gonslavo.
Best wishes,
Jeremy
Thanks, Jeremy. The French have the edge for sure, but it is no cake walk!
DeleteI have updatded the armies with the ratings for the troops and Leaders, etc, as rolled for using FoB2; makes the Austrians a bit better!
ReplyDeleteA nice sounding scenario. Look forward to report in due course.
ReplyDeleteThanks, Garry. I am looking forward to the game!
DeleteAfter looking at the ratings, I added a special rule: Hungarian Insurrectio troops may NOT rally of they Rout. This was certainly the historical reality!
ReplyDelete